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shaderDefUtils.h
1 //
2 // Copyright 2018 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
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11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
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24 #ifndef USD_SHADERDEF_UTILS_H
25 #define USD_SHADERDEF_UTILS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/usd/usdShade/api.h"
29 
30 #include "pxr/usd/ndr/nodeDiscoveryResult.h"
31 
32 #include <string>
33 
34 PXR_NAMESPACE_OPEN_SCOPE
35 
36 class UsdShadeShader;
37 
44 public:
62  USDSHADE_API
63  static bool SplitShaderIdentifier(const TfToken &identifier,
64  TfToken *familyName,
65  TfToken *implementationName,
66  NdrVersion *version);
67 
75  USDSHADE_API
76  static NdrNodeDiscoveryResultVec GetNodeDiscoveryResults(
77  const UsdShadeShader &shaderDef,
78  const std::string &sourceUri);
79 };
80 
81 PXR_NAMESPACE_CLOSE_SCOPE
82 
83 #endif
static USDSHADE_API bool SplitShaderIdentifier(const TfToken &identifier, TfToken *familyName, TfToken *implementationName, NdrVersion *version)
Given a shader&#39;s identifier token, computes the corresponding SdrShaderNode&#39;s family name...
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:89
This class contains a set of utility functions used for populating the shader registry with shaders d...
static USDSHADE_API NdrNodeDiscoveryResultVec GetNodeDiscoveryResults(const UsdShadeShader &shaderDef, const std::string &sourceUri)
Returns the list of NdrNodeDiscoveryResult objects that must be added to the shader registry for the ...
Base class for all USD shaders.
Definition: shader.h:89