24 #ifndef USDLUX_GENERATED_SHAPINGAPI_H
25 #define USDLUX_GENERATED_SHAPINGAPI_H
30 #include "pxr/usd/usdLux/api.h"
36 #include "pxr/usd/usdShade/input.h"
37 #include "pxr/usd/usdShade/output.h"
39 #include "pxr/base/vt/value.h"
46 #include "pxr/base/tf/type.h"
48 PXR_NAMESPACE_OPEN_SCOPE
107 Get(
const UsdStagePtr &stage,
const SdfPath &path);
160 static const TfType &_GetStaticTfType();
162 static bool _IsTypedSchema();
166 const TfType &_GetTfType()
const override;
391 std::vector<UsdShadeOutput>
GetOutputs(
bool onlyAuthored=
true)
const;
423 std::vector<UsdShadeInput>
GetInputs(
bool onlyAuthored=
true)
const;
428 PXR_NAMESPACE_CLOSE_SCOPE
USDLUX_API std::vector< UsdShadeInput > GetInputs(bool onlyAuthored=true) const
Inputs are represented by attributes in the "inputs:" namespace.
USDLUX_API UsdShadeInput CreateInput(const TfToken &name, const SdfValueTypeName &typeName)
Create an input which can either have a value or can be connected.
USDLUX_API UsdAttribute CreateShapingIesNormalizeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingIesNormalizeAttr(), and also Create vs Get Property Methods for when to use Get vs Crea...
USDLUX_API UsdAttribute CreateShapingFocusAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingFocusAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDLUX_API UsdAttribute GetShapingFocusAttr() const
A control to shape the spread of light.
USDLUX_API std::vector< UsdShadeOutput > GetOutputs(bool onlyAuthored=true) const
Outputs are represented by attributes in the "outputs:" namespace.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Represents a value type name, i.e.
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
The base class for all API schemas.
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
UsdLuxShapingAPI(const UsdSchemaBase &schemaObj)
Construct a UsdLuxShapingAPI on the prim held by schemaObj .
Controls for shaping a light's emission.
Token for efficient comparison, assignment, and hashing of known strings.
USDLUX_API UsdShadeOutput GetOutput(const TfToken &name) const
Return the requested output if it exists.
USDLUX_API UsdAttribute CreateShapingFocusTintAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingFocusTintAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDLUX_API UsdShadeInput GetInput(const TfToken &name) const
Return the requested input if it exists.
USDLUX_API UsdAttribute GetShapingIesAngleScaleAttr() const
Rescales the angular distribution of the IES profile.
USDLUX_API UsdShadeConnectableAPI ConnectableAPI() const
Contructs and returns a UsdShadeConnectableAPI object with this shaping API prim. ...
UsdShadeConnectableAPI is an API schema that provides a common interface for creating outputs and mak...
static USDLUX_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
virtual USDLUX_API ~UsdLuxShapingAPI()
Destructor.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
USDLUX_API UsdAttribute CreateShapingIesAngleScaleAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingIesAngleScaleAttr(), and also Create vs Get Property Methods for when to use Get vs Cre...
std::vector< TfToken > TfTokenVector
Convenience types.
USDLUX_API UsdAttribute CreateShapingIesFileAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingIesFileAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
A path value used to locate objects in layers or scenegraphs.
USDLUX_API UsdAttribute GetShapingConeAngleAttr() const
Angular limit off the primary axis to restrict the light spread.
static USDLUX_API UsdLuxShapingAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxShapingAPI holding the prim adhering to this schema at path on stage.
Contains an asset path and an optional resolved path.
UsdLuxShapingAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxShapingAPI on UsdPrim prim .
static USDLUX_API UsdLuxShapingAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
USDLUX_API UsdAttribute GetShapingIesFileAttr() const
An IES (Illumination Engineering Society) light profile describing the angular distribution of light...
USDLUX_API UsdAttribute CreateShapingConeAngleAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingConeAngleAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDLUX_API UsdAttribute GetShapingConeSoftnessAttr() const
Controls the cutoff softness for cone angle.
USDLUX_API UsdAttribute GetShapingIesNormalizeAttr() const
Normalizes the IES profile so that it affects the shaping of the light while preserving the overall e...
This class encapsulates a shader or node-graph output, which is a connectable attribute representing ...
The base class for all schema types in Usd.
USDLUX_API UsdAttribute GetShapingFocusTintAttr() const
Off-axis color tint.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
USDLUX_API UsdAttribute CreateShapingConeSoftnessAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetShapingConeSoftnessAttr(), and also Create vs Get Property Methods for when to use Get vs Crea...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
USDLUX_API UsdShadeOutput CreateOutput(const TfToken &name, const SdfValueTypeName &typeName)
Create an output which can either have a value or can be connected.