RenderTask parameters (renderpass state). More...
Public Member Functions | |
wireframeColor (0.0) | |
pointColor (GfVec4f(0, 0, 0, 1)) | |
pointSize (3.0) | |
enableLighting (false) | |
enableIdRender (false) | |
alphaThreshold (0.0) | |
enableSceneMaterials (true) | |
enableSceneLights (true) | |
enableClipping (true) | |
maskColor (1.0f, 0.0f, 0.0f, 1.0f) | |
indicatorColor (0.0f, 1.0f, 0.0f, 1.0f) | |
pointSelectedSize (3.0) | |
depthBiasUseDefault (true) | |
depthBiasEnable (false) | |
depthBiasConstantFactor (0.0f) | |
depthBiasSlopeFactor (1.0f) | |
depthFunc (HdCmpFuncLEqual) | |
depthMaskEnable (true) | |
stencilFunc (HdCmpFuncAlways) | |
stencilRef (0) | |
stencilMask (~0) | |
stencilFailOp (HdStencilOpKeep) | |
stencilZFailOp (HdStencilOpKeep) | |
stencilZPassOp (HdStencilOpKeep) | |
stencilEnable (false) | |
blendColorOp (HdBlendOpAdd) | |
blendColorSrcFactor (HdBlendFactorOne) | |
blendColorDstFactor (HdBlendFactorZero) | |
blendAlphaOp (HdBlendOpAdd) | |
blendAlphaSrcFactor (HdBlendFactorOne) | |
blendAlphaDstFactor (HdBlendFactorZero) | |
blendConstantColor (0.0f, 0.0f, 0.0f, 0.0f) | |
blendEnable (false) | |
enableAlphaToCoverage (true) | |
useAovMultiSample (true) | |
resolveAovMultiSample (true) | |
viewport (0.0) | |
cullStyle (HdCullStyleBackUnlessDoubleSided) | |
Public Attributes | |
__pad0__: overrideColor(0.0) | |
overrideWindowPolicy | |
GfVec4f | wireframeColor |
GfVec4f | pointColor |
float | pointSize |
bool | enableLighting |
bool | enableIdRender |
float | alphaThreshold |
bool | enableSceneMaterials |
bool | enableSceneLights |
bool | enableClipping |
GfVec4f | maskColor |
GfVec4f | indicatorColor |
float | pointSelectedSize |
HdRenderPassAovBindingVector | aovBindings |
HdRenderPassAovBindingVector | aovInputBindings |
bool | depthBiasUseDefault |
bool | depthBiasEnable |
float | depthBiasConstantFactor |
float | depthBiasSlopeFactor |
HdCompareFunction | depthFunc |
bool | depthMaskEnable |
HdCompareFunction | stencilFunc |
int | stencilRef |
int | stencilMask |
HdStencilOp | stencilFailOp |
HdStencilOp | stencilZFailOp |
HdStencilOp | stencilZPassOp |
bool | stencilEnable |
HdBlendOp | blendColorOp |
HdBlendFactor | blendColorSrcFactor |
HdBlendFactor | blendColorDstFactor |
HdBlendOp | blendAlphaOp |
HdBlendFactor | blendAlphaSrcFactor |
HdBlendFactor | blendAlphaDstFactor |
GfVec4f | blendConstantColor |
bool | blendEnable |
bool | enableAlphaToCoverage |
bool | useAovMultiSample |
bool | resolveAovMultiSample |
SdfPath | camera |
CameraUtilFraming | framing |
GfVec4d | viewport |
HdCullStyle | cullStyle |
std::pair< bool, CameraUtilConformWindowPolicy > | overrideWindowPolicy |
RenderTask parameters (renderpass state).
Definition at line 135 of file renderSetupTask.h.
overrideWindowPolicy |
Definition at line 181 of file renderSetupTask.h.