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HgiResolveImageOp Struct Reference

Properties needed to resolve a multi-sample texture into a regular texture. More...

Public Attributes

HgiTextureUsageBits usage
 
GfVec4i sourceRegion
 
HgiTextureHandle source
 
GfVec4i destinationRegion
 
HgiTextureHandle destination
 

Detailed Description

Properties needed to resolve a multi-sample texture into a regular texture.

  • usage: Describes how the texture is intended to be used (depth or color).
  • sourceRegion: Source rectangle (x,y,w,h) to copy from
  • source: The multi-sample source texture

  • destinationRegion: Destination rectangle (x,y,w,h) to copy to
  • destination: The non-multi-sample color destination texture

Definition at line 129 of file blitEncoderOps.h.


The documentation for this struct was generated from the following file: