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HgiResourceBindingsDesc Struct Reference

Describes a set of resources that are bound to the GPU during encoding. More...

Public Attributes

std::string debugName
 
HgiBufferBindDescVector buffers
 
HgiTextureBindDescVector textures
 

Detailed Description

Describes a set of resources that are bound to the GPU during encoding.

  • buffers: The buffers to be bound (E.g. uniform or shader storage).
  • textures: The textures to be bound.

Definition at line 149 of file resourceBindings.h.


The documentation for this struct was generated from the following file: