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HgiTextureDesc Struct Reference

Describes the properties needed to create a GPU texture. More...

Public Attributes

HgiTextureUsage usage
 
HgiFormat format
 
GfVec3i dimensions
 
HgiSampleCount sampleCount
 

Detailed Description

Describes the properties needed to create a GPU texture.

  • usage: Describes how the texture is intended to be used.
  • format: The format of the texture.
  • dimensions: The resolution of the texture (width,height,layers).
  • sampleCount: samples per texel (multi-sampling)

Definition at line 81 of file texture.h.


The documentation for this struct was generated from the following file: