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unitTestDelegate.h
1 //
2 // Copyright 2018 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef HDST_UNIT_TEST_DELEGATE
25 #define HDST_UNIT_TEST_DELEGATE
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdSt/api.h"
29 #include "pxr/imaging/hd/unitTestDelegate.h"
30 #include "pxr/imaging/glf/texture.h"
31 
32 PXR_NAMESPACE_OPEN_SCOPE
33 
34 
39 class HdSt_UnitTestDelegate : public HdUnitTestDelegate {
40 public:
41  HDST_API
42  HdSt_UnitTestDelegate(HdRenderIndex *parentIndex,
43  SdfPath const& delegateID);
44 
45  virtual ~HdSt_UnitTestDelegate();
46 
47  void AddTexture(SdfPath const& id,
48  GlfTextureRefPtr const& texture);
49 
50  virtual HdTextureResourceSharedPtr
51  GetTextureResource(SdfPath const& textureId) override;
52 
53 private:
54  struct _Texture {
55  _Texture() {}
56  _Texture(GlfTextureRefPtr const &tex)
57  : texture(tex) {
58  }
59  GlfTextureRefPtr texture;
60  };
61 
62  std::map<SdfPath, _Texture> _textures;
63 };
64 
65 
66 PXR_NAMESPACE_CLOSE_SCOPE
67 
68 #endif // HDST_UNIT_TEST_DELEGATE
virtual HD_API HdTextureResourceSharedPtr GetTextureResource(SdfPath const &textureId) override
Returns the texture resource for a given texture ID.
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
Definition: renderIndex.h:119
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
A simple delegate class for unit test driver.