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threadLimits.h
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2 // Copyright 2016 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef PXR_BASE_WORK_THREAD_LIMITS_H
25 #define PXR_BASE_WORK_THREAD_LIMITS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/base/work/api.h"
29 
30 PXR_NAMESPACE_OPEN_SCOPE
31 
33 
48 WORK_API unsigned WorkGetConcurrencyLimit();
49 
54 WORK_API bool WorkHasConcurrency();
55 
60 WORK_API unsigned WorkGetPhysicalConcurrencyLimit();
61 
73 WORK_API void WorkSetConcurrencyLimit(unsigned n);
74 
91 WORK_API void WorkSetConcurrencyLimitArgument(int n);
92 
99 WORK_API void WorkSetMaximumConcurrencyLimit();
100 
101 PXR_NAMESPACE_CLOSE_SCOPE
102 
103 #endif
WORK_API unsigned WorkGetPhysicalConcurrencyLimit()
Return the number of physical execution cores available to the program.
WORK_API void WorkSetMaximumConcurrencyLimit()
Set the concurrency limit to be the maximum recommended for the hardware on which it's running...
WORK_API unsigned WorkGetConcurrencyLimit()
Return the current concurrency limit, always >= 1.
WORK_API void WorkSetConcurrencyLimitArgument(int n)
Sanitize n as described below and set the concurrency limit accordingly.
WORK_API bool WorkHasConcurrency()
Return true if WorkGetPhysicalConcurrencyLimit() returns a number greater than 1 and PXR_WORK_THREAD_...
WORK_API void WorkSetConcurrencyLimit(unsigned n)
Set the concurrency limit to n, if n is a non-zero value.