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translatorCamera.h
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1 //
2 // Copyright 2016 Pixar
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4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef PXRUSDMAYA_TRANSLATOR_CAMERA_H
25 #define PXRUSDMAYA_TRANSLATOR_CAMERA_H
26 
28 
29 #include "usdMaya/api.h"
30 #include "usdMaya/primReaderArgs.h"
32 
33 #include "pxr/pxr.h"
34 
35 #include "pxr/usd/usdGeom/camera.h"
36 
37 #include <maya/MFnCamera.h>
38 #include <maya/MObject.h>
39 
40 PXR_NAMESPACE_OPEN_SCOPE
41 
42 
45 {
48  PXRUSDMAYA_API
49  static bool Read(
50  const UsdGeomCamera& usdCamera,
51  MObject parentNode,
52  const UsdMayaPrimReaderArgs& args,
53  UsdMayaPrimReaderContext* context);
54 
57  PXRUSDMAYA_API
58  static bool ReadToCamera(
59  const UsdGeomCamera& usdCamera,
60  MFnCamera& cameraObject);
61 
62 };
63 
64 
65 
66 PXR_NAMESPACE_CLOSE_SCOPE
67 
68 #endif
This class holds read-only arguments that are passed into reader plugins for the usdMaya library...
static PXRUSDMAYA_API bool Read(const UsdGeomCamera &usdCamera, MObject parentNode, const UsdMayaPrimReaderArgs &args, UsdMayaPrimReaderContext *context)
Reads a UsdGeomCamera usdCamera from USD and creates a Maya MFnCamera under parentNode.
Provides helper functions for translating to/from UsdGeomCamera.
static PXRUSDMAYA_API bool ReadToCamera(const UsdGeomCamera &usdCamera, MFnCamera &cameraObject)
Helper function to access just the logic that writes from a non-animated camera into an existing maya...
This class provides an interface for reader plugins to communicate state back to the core usd maya lo...
Transformable camera.
Definition: camera.h:89