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translatorGprim.h
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1 //
2 // Copyright 2016 Pixar
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4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXRUSDMAYA_TRANSLATOR_GPRIM_H
25 #define PXRUSDMAYA_TRANSLATOR_GPRIM_H
26 
28 
29 #include "usdMaya/api.h"
32 
33 #include "pxr/pxr.h"
34 
35 #include "pxr/usd/usdGeom/gprim.h"
36 
37 #include <maya/MObject.h>
38 
39 PXR_NAMESPACE_OPEN_SCOPE
40 
41 
44 {
45  PXRUSDMAYA_API
46  static void Read(
47  const UsdGeomGprim& gprim,
48  MObject mayaNode,
49  UsdMayaPrimReaderContext* context);
50 
51  PXRUSDMAYA_API
52  static void Write(
53  const MObject& mayaNode,
54  const UsdGeomGprim& gprim,
55  UsdMayaPrimWriterContext* context);
56 };
57 
58 
59 PXR_NAMESPACE_CLOSE_SCOPE
60 
61 #endif
62 
Provides helper functions for reading UsdGeomGprim.
Base class for all geometric primitives.
Definition: gprim.h:66
This class provides an interface for reader plugins to communicate state back to the core usd maya lo...