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translatorPrim.h
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1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXRUSDMAYA_TRANSLATOR_PRIM_H
25 #define PXRUSDMAYA_TRANSLATOR_PRIM_H
26 
28 
29 #include "usdMaya/api.h"
30 #include "usdMaya/primReaderArgs.h"
32 
33 #include "pxr/pxr.h"
34 
35 #include "pxr/usd/usd/prim.h"
36 
37 #include <maya/MObject.h>
38 
39 PXR_NAMESPACE_OPEN_SCOPE
40 
41 
45 {
46  PXRUSDMAYA_API
47  static void Read(
48  const UsdPrim& prim,
49  MObject mayaNode,
50  const UsdMayaPrimReaderArgs& args,
51  UsdMayaPrimReaderContext* context);
52 };
53 
54 
55 PXR_NAMESPACE_CLOSE_SCOPE
56 
57 #endif
This class holds read-only arguments that are passed into reader plugins for the usdMaya library...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a &quot;Prim&quot; as ...
Definition: prim.h:131
Provides helper functions for reading UsdPrim.
This class provides an interface for reader plugins to communicate state back to the core usd maya lo...