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blackbody.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_USD_USD_LUX_BLACKBODY_H
25#define PXR_USD_USD_LUX_BLACKBODY_H
26
28
29#include "pxr/usd/usdLux/api.h"
30#include "pxr/base/gf/vec3f.h"
31
32PXR_NAMESPACE_OPEN_SCOPE
33
37USDLUX_API
39
40PXR_NAMESPACE_CLOSE_SCOPE
41
42#endif
USDLUX_API GfVec3f UsdLuxBlackbodyTemperatureAsRgb(float colorTemp)
Compute the RGB equivalent of the spectrum emitted by a blackbody with the given temperature in degre...
Basic type for a vector of 3 float components.
Definition: vec3f.h:63