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A representation for coordinate systems. More...
#include <coordSys.h>
Public Member Functions | |
HdPrmanCoordSys (SdfPath const &id) | |
void | Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override |
Synchronizes state from the delegate to this object. | |
HdDirtyBits | GetInitialDirtyBitsMask () const override |
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
riley::CoordinateSystemId | GetCoordSysId () const |
bool | IsValid () const |
Return true if this material is valid. | |
void | Finalize (HdRenderParam *renderParam) override |
Finalizes object resources. | |
Public Member Functions inherited from HdCoordSys | |
HD_API | HdCoordSys (SdfPath const &id) |
TfToken | GetName () const |
Returns the name bound to this coordinate system. | |
HD_API void | Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override |
Synchronizes state from the delegate to this object. | |
HD_API HdDirtyBits | GetInitialDirtyBitsMask () const override |
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
Public Member Functions inherited from HdSprim | |
HD_API | HdSprim (SdfPath const &id) |
SdfPath const & | GetId () const |
Returns the identifier by which this state is known. | |
virtual void | Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0 |
Synchronizes state from the delegate to this object. | |
virtual HD_API void | Finalize (HdRenderParam *renderParam) |
Finalizes object resources. | |
virtual HdDirtyBits | GetInitialDirtyBitsMask () const =0 |
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. | |
Additional Inherited Members | |
Public Types inherited from HdCoordSys | |
enum | DirtyBits : HdDirtyBits { Clean = 0 , DirtyName = 1 << 0 , DirtyTransform = 1 << 1 , AllDirty } |
A representation for coordinate systems.
Definition at line 41 of file coordSys.h.
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overridevirtual |
Finalizes object resources.
This function might not delete resources, but it should deal with resource ownership so that the sprim is deletable.
Reimplemented from HdSprim.
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inline |
Definition at line 59 of file coordSys.h.
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overridevirtual |
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim.
Typically this would be all dirty bits.
Reimplemented from HdCoordSys.
bool IsValid | ( | ) | const |
Return true if this material is valid.
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overridevirtual |
Synchronizes state from the delegate to this object.
Reimplemented from HdCoordSys.