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HdStRenderPassState Member List

This is the complete list of members for HdStRenderPassState, including all inherited members.

_alphaThreshold (defined in HdRenderPassState)HdRenderPassStateprotected
_alphaToCoverageEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_aovBindings (defined in HdRenderPassState)HdRenderPassStateprotected
_aovInputBindings (defined in HdRenderPassState)HdRenderPassStateprotected
_blendAlphaDstFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_blendAlphaOp (defined in HdRenderPassState)HdRenderPassStateprotected
_blendAlphaSrcFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_blendColorDstFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_blendColorOp (defined in HdRenderPassState)HdRenderPassStateprotected
_blendColorSrcFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_blendConstantColor (defined in HdRenderPassState)HdRenderPassStateprotected
_blendEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_camera (defined in HdRenderPassState)HdRenderPassStateprotected
_clippingEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_colorMasks (defined in HdRenderPassState)HdRenderPassStateprotected
_colorMaskUseDefault (defined in HdRenderPassState)HdRenderPassStateprotected
_conservativeRasterizationEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_cullStyle (defined in HdRenderPassState)HdRenderPassStateprotected
_depthBiasConstantFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_depthBiasEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_depthBiasSlopeFactor (defined in HdRenderPassState)HdRenderPassStateprotected
_depthBiasUseDefault (defined in HdRenderPassState)HdRenderPassStateprotected
_depthClampEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_depthFunc (defined in HdRenderPassState)HdRenderPassStateprotected
_depthMaskEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_depthRange (defined in HdRenderPassState)HdRenderPassStateprotected
_depthTestEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_drawRange (defined in HdRenderPassState)HdRenderPassStateprotected
_framing (defined in HdRenderPassState)HdRenderPassStateprotected
_indicatorColor (defined in HdRenderPassState)HdRenderPassStateprotected
_lightingEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_lineWidth (defined in HdRenderPassState)HdRenderPassStateprotected
_maskColor (defined in HdRenderPassState)HdRenderPassStateprotected
_multiSampleEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_overrideColor (defined in HdRenderPassState)HdRenderPassStateprotected
_overrideWindowPolicy (defined in HdRenderPassState)HdRenderPassStateprotected
_pointColor (defined in HdRenderPassState)HdRenderPassStateprotected
_pointSelectedSize (defined in HdRenderPassState)HdRenderPassStateprotected
_pointSize (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilEnabled (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilFailOp (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilFunc (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilMask (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilRef (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilZFailOp (defined in HdRenderPassState)HdRenderPassStateprotected
_stencilZPassOp (defined in HdRenderPassState)HdRenderPassStateprotected
_stepSize (defined in HdRenderPassState)HdRenderPassStateprotected
_stepSizeLighting (defined in HdRenderPassState)HdRenderPassStateprotected
_tessLevel (defined in HdRenderPassState)HdRenderPassStateprotected
_useMultiSampleAov (defined in HdRenderPassState)HdRenderPassStateprotected
_viewport (defined in HdRenderPassState)HdRenderPassStateprotected
_wireframeColor (defined in HdRenderPassState)HdRenderPassStateprotected
ApplyStateFromCamera() (defined in HdStRenderPassState)HdStRenderPassState
ApplyStateFromGeometricShader(HdSt_ResourceBinder const &binder, HdSt_GeometricShaderSharedPtr const &geometricShader) (defined in HdStRenderPassState)HdStRenderPassState
AxisAlignedAffineTransform typedef (defined in HdStRenderPassState)HdStRenderPassState
Bind(HgiCapabilities const &hgiCapabilities)HdStRenderPassState
ClipPlanesVector typedef (defined in HdRenderPassState)HdRenderPassState
ColorMask enum name (defined in HdRenderPassState)HdRenderPassState
ColorMaskNone enum value (defined in HdRenderPassState)HdRenderPassState
ColorMaskRGB enum value (defined in HdRenderPassState)HdRenderPassState
ColorMaskRGBA enum value (defined in HdRenderPassState)HdRenderPassState
ComputeImageToHorizontallyNormalizedFilmback() const (defined in HdStRenderPassState)HdStRenderPassState
ComputeViewport() constHdStRenderPassState
GetAlphaThreshold() const (defined in HdRenderPassState)HdRenderPassStateinline
GetAlphaToCoverageEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetAovBindings() const (defined in HdRenderPassState)HdRenderPassState
GetAovInputBindings() const (defined in HdRenderPassState)HdRenderPassState
GetBlendAlphaDstFactor() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendAlphaOp() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendAlphaSrcFactor() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendColorDstFactor() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendColorOp() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendColorSrcFactor() (defined in HdRenderPassState)HdRenderPassStateinline
GetBlendConstantColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetCamera() constHdRenderPassStateinline
GetClippingEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetClipPlanes() const overrideHdStRenderPassStatevirtual
GetColorMasks() const (defined in HdRenderPassState)HdRenderPassStateinline
GetColorMaskUseDefault() const (defined in HdRenderPassState)HdRenderPassStateinline
GetConservativeRasterizationEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetCullMatrix() const (defined in HdStRenderPassState)HdStRenderPassStateinline
GetCullStyle() const (defined in HdRenderPassState)HdRenderPassStateinline
GetDepthBiasEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetDepthBiasUseDefault() const (defined in HdRenderPassState)HdRenderPassStateinline
GetDepthFunc() const (defined in HdRenderPassState)HdRenderPassStateinline
GetDepthRange() const (defined in HdRenderPassState)HdRenderPassState
GetDrawingRange() const (defined in HdRenderPassState)HdRenderPassStateinline
GetDrawingRangeNDC() const (defined in HdRenderPassState)HdRenderPassState
GetEnableDepthClamp() const (defined in HdRenderPassState)HdRenderPassState
GetEnableDepthMask() const (defined in HdRenderPassState)HdRenderPassState
GetEnableDepthTest() const (defined in HdRenderPassState)HdRenderPassState
GetFraming() constHdRenderPassStateinline
GetGraphicsPipelineHash(HdSt_GeometricShaderSharedPtr const &geometricShader, bool firstDrawBatch) constHdStRenderPassState
GetImageToWorldMatrix() constHdRenderPassState
GetIndicatorColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetLightingEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetLightingShader() const (defined in HdStRenderPassState)HdStRenderPassStateinline
GetLineWidth() const (defined in HdRenderPassState)HdRenderPassStateinline
GetMaskColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetMultiSampleEnabled() const (defined in HdRenderPassState)HdRenderPassStateinline
GetOverrideColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetOverrideWindowPolicy() constHdRenderPassStateinline
GetPointColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetPointSelectedSize() const (defined in HdRenderPassState)HdRenderPassStateinline
GetPointSize() const (defined in HdRenderPassState)HdRenderPassStateinline
GetProjectionMatrix() const overrideHdStRenderPassStatevirtual
GetRenderPassShader() const (defined in HdStRenderPassState)HdStRenderPassStateinline
GetResolveAovMultiSample() const (defined in HdStRenderPassState)HdStRenderPassState
GetShaderHash() const (defined in HdStRenderPassState)HdStRenderPassState
GetShaders() constHdStRenderPassState
GetStencilDepthFailOp() const (defined in HdRenderPassState)HdRenderPassStateinline
GetStencilDepthPassOp() const (defined in HdRenderPassState)HdRenderPassStateinline
GetStencilEnabled() const (defined in HdRenderPassState)HdRenderPassState
GetStencilFailOp() const (defined in HdRenderPassState)HdRenderPassStateinline
GetStencilFunc() const (defined in HdRenderPassState)HdRenderPassStateinline
GetStencilMask() const (defined in HdRenderPassState)HdRenderPassStateinline
GetStencilRef() const (defined in HdRenderPassState)HdRenderPassStateinline
GetTessLevel() const (defined in HdRenderPassState)HdRenderPassStateinline
GetUseAovMultiSample() const (defined in HdRenderPassState)HdRenderPassState
GetUseSceneMaterials() const (defined in HdStRenderPassState)HdStRenderPassStateinline
GetViewport() constHdRenderPassStateinline
GetWindowPolicy() constHdRenderPassState
GetWireframeColor() const (defined in HdRenderPassState)HdRenderPassStateinline
GetWorldToViewMatrix() const overrideHdStRenderPassStatevirtual
HdRenderPassState() (defined in HdRenderPassState)HdRenderPassState
HdStRenderPassState() (defined in HdStRenderPassState)HdStRenderPassState
HdStRenderPassState(HdStRenderPassShaderSharedPtr const &shader) (defined in HdStRenderPassState)HdStRenderPassState
InitGraphicsPipelineDesc(HgiGraphicsPipelineDesc *pipeDesc, HdSt_GeometricShaderSharedPtr const &geometricShader, bool firstDrawBatch) const (defined in HdStRenderPassState)HdStRenderPassState
MakeGraphicsCmdsDesc(HdRenderIndex const *renderIndex) const (defined in HdStRenderPassState)HdStRenderPassState
Prepare(HdResourceRegistrySharedPtr const &resourceRegistry) overrideHdStRenderPassStatevirtual
SetAlphaThreshold(float alphaThreshold) (defined in HdRenderPassState)HdRenderPassState
SetAlphaToCoverageEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetAovBindings(HdRenderPassAovBindingVector const &aovBindings)HdRenderPassState
SetAovInputBindings(HdRenderPassAovBindingVector const &aovBindings)HdRenderPassState
SetBlend(HdBlendOp colorOp, HdBlendFactor colorSrcFactor, HdBlendFactor colorDstFactor, HdBlendOp alphaOp, HdBlendFactor alphaSrcFactor, HdBlendFactor alphaDstFactor) (defined in HdRenderPassState)HdRenderPassState
SetBlendConstantColor(GfVec4f const &color) (defined in HdRenderPassState)HdRenderPassState
SetBlendEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetCamera(const HdCamera *camera)HdRenderPassState
SetCameraFramingState(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix, GfVec4d const &viewport, ClipPlanesVector const &clipPlanes)HdStRenderPassState
SetClippingEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetColorMasks(std::vector< ColorMask > const &masks) (defined in HdRenderPassState)HdRenderPassState
SetColorMaskUseDefault(bool useDefault) (defined in HdRenderPassState)HdRenderPassState
SetConservativeRasterizationEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetCullStyle(HdCullStyle cullStyle) (defined in HdRenderPassState)HdRenderPassState
SetDepthBias(float constantFactor, float slopeFactor) (defined in HdRenderPassState)HdRenderPassState
SetDepthBiasEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetDepthBiasUseDefault(bool useDefault) (defined in HdRenderPassState)HdRenderPassState
SetDepthFunc(HdCompareFunction depthFunc) (defined in HdRenderPassState)HdRenderPassState
SetDepthRange(GfVec2f const &depthRange) (defined in HdRenderPassState)HdRenderPassState
SetDrawingRange(GfVec2f const &drawRange) (defined in HdRenderPassState)HdRenderPassState
SetEnableDepthClamp(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetEnableDepthMask(bool state) (defined in HdRenderPassState)HdRenderPassState
SetEnableDepthTest(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetFraming(const CameraUtilFraming &framing)HdRenderPassState
SetIndicatorColor(GfVec4f const &color) (defined in HdRenderPassState)HdRenderPassState
SetLightingEnabled(bool enabled)HdRenderPassState
SetLightingShader(HdStLightingShaderSharedPtr const &lightingShader)HdStRenderPassState
SetLineWidth(float width) (defined in HdRenderPassState)HdRenderPassState
SetMaskColor(GfVec4f const &color) (defined in HdRenderPassState)HdRenderPassState
SetMultiSampleEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetOverrideColor(GfVec4f const &color)HdRenderPassState
SetOverrideWindowPolicy(const std::optional< CameraUtilConformWindowPolicy > &overrideWindowPolicy)HdRenderPassState
SetPointColor(GfVec4f const &color)HdRenderPassState
SetPointSelectedSize(float size)HdRenderPassState
SetPointSize(float size)HdRenderPassState
SetRenderPassShader(HdStRenderPassShaderSharedPtr const &renderPassShader)HdStRenderPassState
SetResolveAovMultiSample(bool state)HdStRenderPassState
SetStencil(HdCompareFunction func, int ref, int mask, HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass) (defined in HdRenderPassState)HdRenderPassState
SetStencilEnabled(bool enabled) (defined in HdRenderPassState)HdRenderPassState
SetTessLevel(float level) (defined in HdRenderPassState)HdRenderPassState
SetUseAovMultiSample(bool state)HdRenderPassState
SetUseSceneMaterials(bool state)HdStRenderPassState
SetViewport(const GfVec4d &viewport)HdRenderPassState
SetVolumeRenderingConstants(float stepSize, float stepSizeLighting) (defined in HdRenderPassState)HdRenderPassState
SetWireframeColor(GfVec4f const &color)HdRenderPassState
Unbind(HgiCapabilities const &hgiCapabilities) (defined in HdStRenderPassState)HdStRenderPassState
~HdRenderPassState() (defined in HdRenderPassState)HdRenderPassStatevirtual
~HdStRenderPassState() override (defined in HdStRenderPassState)HdStRenderPassState