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A sampler suitable for Udim textures (wraps one GPU sampler for the texels texture). More...
#include <samplerObject.h>
Public Member Functions | |
HdStUdimSamplerObject (HdStUdimTextureObject const &ptexTexture, HdSamplerParameters const &samplerParameters, HdSt_SamplerObjectRegistry *samplerObjectRegistry) | |
const HgiSamplerHandle & | GetTexelsSampler () const |
The GPU sampler object for the texels texture. | |
const HgiSamplerHandle & | GetLayoutSampler () const |
The GPU sampler object for the layout texture. | |
Additional Inherited Members | |
Protected Member Functions inherited from HdStSamplerObject | |
HdStSamplerObject (HdSt_SamplerObjectRegistry *samplerObjectRegistry) | |
Hgi * | _GetHgi () const |
Protected Attributes inherited from HdStSamplerObject | |
HdSt_SamplerObjectRegistry *const | _samplerObjectRegistry |
A sampler suitable for Udim textures (wraps one GPU sampler for the texels texture).
Definition at line 163 of file samplerObject.h.
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inline |
The GPU sampler object for the layout texture.
Definition at line 181 of file samplerObject.h.
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inline |
The GPU sampler object for the texels texture.
Definition at line 175 of file samplerObject.h.