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UsdImagingGLEngine Member List

This is the complete list of members for UsdImagingGLEngine, including all inherited members.

_CanPrepare(const UsdPrim &root) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_ComputeControllerPath(const HdPluginRenderDelegateUniqueHandle &) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_ComputeRenderTags(UsdImagingGLRenderParams const &params, TfTokenVector *renderTags) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotectedstatic
_displayUnloadedPrimsWithBounds (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_domeLightCameraVisibility (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_excludedPrimPaths (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_Execute(const UsdImagingGLRenderParams &params, HdTaskSharedPtrVector tasks) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_GetDefaultRendererPluginId() (defined in UsdImagingGLEngine)UsdImagingGLEngineprotectedstatic
_GetHdEngine() (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_GetRenderIndex() constUsdImagingGLEngineprotected
_GetSceneDelegate() constUsdImagingGLEngineprotected
_GetSelection() const (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_GetTaskController() const (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_gpuEnabled (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_hgi (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_hgiDriver (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_InitializeHgiIfNecessary() (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_intersectCollection (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_invisedPrimPaths (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_isPopulated (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_lightingContextForOpenGLState (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_MakeHydraUsdImagingGLRenderParams(UsdImagingGLRenderParams const &params) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotectedstatic
_PostSetTime(const UsdImagingGLRenderParams &params) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_PrepareRender(const UsdImagingGLRenderParams &params) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_PreSetTime(const UsdImagingGLRenderParams &params) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_renderCollection (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_renderDelegate (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_renderIndex (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_rootPath (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_sceneDelegateId (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_selectionColor (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_selTracker (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_SetActiveRenderSettingsPrimFromStageMetadata(UsdStageWeakPtr stage) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_SetBBoxParams(const BBoxVector &bboxes, const GfVec4f &bboxLineColor, float bboxLineDashSize) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_SetRenderDelegate(HdPluginRenderDelegateUniqueHandle &&) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_SetRenderDelegateAndRestoreState(HdPluginRenderDelegateUniqueHandle &&) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_taskController (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_UpdateDomeLightCameraVisibility() (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
_UpdateHydraCollection(HdRprimCollection *collection, SdfPathVector const &roots, UsdImagingGLRenderParams const &params) (defined in UsdImagingGLEngine)UsdImagingGLEngineprotectedstatic
_userFramebuffer (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
AddSelected(SdfPath const &path, int instanceIndex)UsdImagingGLEngine
BBoxVector typedef (defined in UsdImagingGLEngine)UsdImagingGLEngineprotected
ClearSelected()UsdImagingGLEngine
DecodeIntersection(unsigned char const primIdColor[4], unsigned char const instanceIdColor[4], SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL)UsdImagingGLEngine
GetAovRenderBuffer(TfToken const &name) constUsdImagingGLEngine
GetAovTexture(TfToken const &name) constUsdImagingGLEngine
GetAvailableRenderSettingsPrimPaths(UsdPrim const &root)UsdImagingGLEnginestatic
GetCurrentRendererId() constUsdImagingGLEngine
GetGPUEnabled() constUsdImagingGLEngine
GetHgi()UsdImagingGLEngine
GetRendererAovs() constUsdImagingGLEngine
GetRendererCommandDescriptors() constUsdImagingGLEngine
GetRendererDisplayName(TfToken const &id)UsdImagingGLEnginestatic
GetRendererPlugins()UsdImagingGLEnginestatic
GetRendererSetting(TfToken const &id) constUsdImagingGLEngine
GetRendererSettingsList() constUsdImagingGLEngine
GetRenderStats() constUsdImagingGLEngine
InvokeRendererCommand(const TfToken &command, const HdCommandArgs &args=HdCommandArgs()) constUsdImagingGLEngine
IsColorCorrectionCapable()UsdImagingGLEnginestatic
IsConverged() constUsdImagingGLEngine
IsPauseRendererSupported() constUsdImagingGLEngine
IsStopRendererSupported() constUsdImagingGLEngine
operator=(const UsdImagingGLEngine &)=delete (defined in UsdImagingGLEngine)UsdImagingGLEngine
PauseRenderer()UsdImagingGLEngine
PollForAsynchronousUpdates() constUsdImagingGLEngine
PrepareBatch(const UsdPrim &root, const UsdImagingGLRenderParams &params)UsdImagingGLEngine
Render(const UsdPrim &root, const UsdImagingGLRenderParams &params)UsdImagingGLEngine
RenderBatch(const SdfPathVector &paths, const UsdImagingGLRenderParams &params) (defined in UsdImagingGLEngine)UsdImagingGLEngine
RestartRenderer()UsdImagingGLEngine
ResumeRenderer()UsdImagingGLEngine
SetActiveRenderSettingsPrimPath(SdfPath const &)UsdImagingGLEngine
SetCameraPath(SdfPath const &id)UsdImagingGLEngine
SetCameraState(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix)UsdImagingGLEngine
SetColorCorrectionSettings(TfToken const &ccType, TfToken const &ocioDisplay={}, TfToken const &ocioView={}, TfToken const &ocioColorSpace={}, TfToken const &ocioLook={})UsdImagingGLEngine
SetEnablePresentation(bool enabled)UsdImagingGLEngine
SetFraming(CameraUtilFraming const &framing)UsdImagingGLEngine
SetLightingState(GlfSimpleLightingContextPtr const &src)UsdImagingGLEngine
SetLightingState(GlfSimpleLightVector const &lights, GlfSimpleMaterial const &material, GfVec4f const &sceneAmbient)UsdImagingGLEngine
SetOverrideWindowPolicy(const std::optional< CameraUtilConformWindowPolicy > &policy)UsdImagingGLEngine
SetPresentationOutput(TfToken const &api, VtValue const &framebuffer)UsdImagingGLEngine
SetRenderBufferSize(GfVec2i const &size)UsdImagingGLEngine
SetRendererAov(TfToken const &id)UsdImagingGLEngine
SetRendererPlugin(TfToken const &id)UsdImagingGLEngine
SetRendererSetting(TfToken const &id, VtValue const &value)UsdImagingGLEngine
SetRenderViewport(GfVec4d const &viewport)UsdImagingGLEngine
SetRootTransform(GfMatrix4d const &xf)UsdImagingGLEngine
SetRootVisibility(bool isVisible)UsdImagingGLEngine
SetSelected(SdfPathVector const &paths)UsdImagingGLEngine
SetSelectionColor(GfVec4f const &color)UsdImagingGLEngine
SetWindowPolicy(CameraUtilConformWindowPolicy policy)UsdImagingGLEngine
StopRenderer()UsdImagingGLEngine
TestIntersection(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix, const UsdPrim &root, const UsdImagingGLRenderParams &params, GfVec3d *outHitPoint, GfVec3d *outHitNormal, SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL)UsdImagingGLEngine
UsdImagingGLEngine(const Parameters &params) (defined in UsdImagingGLEngine)UsdImagingGLEngine
UsdImagingGLEngine(const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true)UsdImagingGLEngine
UsdImagingGLEngine(const SdfPath &rootPath, const SdfPathVector &excludedPaths, const SdfPathVector &invisedPaths=SdfPathVector(), const SdfPath &sceneDelegateID=SdfPath::AbsoluteRootPath(), const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true, bool displayUnloadedPrimsWithBounds=false, bool allowAsynchronousSceneProcessing=false) (defined in UsdImagingGLEngine)UsdImagingGLEngine
UsdImagingGLEngine(const UsdImagingGLEngine &)=delete (defined in UsdImagingGLEngine)UsdImagingGLEngine
~UsdImagingGLEngine() (defined in UsdImagingGLEngine)UsdImagingGLEngine