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glslfxShader.h
1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HD_ST_GLSLFX_SHADER_H
25#define PXR_IMAGING_HD_ST_GLSLFX_SHADER_H
26
27#include "pxr/pxr.h"
28#include "pxr/imaging/hdSt/api.h"
29#include "pxr/imaging/hd/version.h"
30#include "pxr/imaging/hdSt/materialNetworkShader.h"
31
32PXR_NAMESPACE_OPEN_SCOPE
33
34using HioGlslfxSharedPtr = std::shared_ptr<class HioGlslfx>;
35
41class HdStGLSLFXShader final : public HdSt_MaterialNetworkShader
42{
43public:
44 HDST_API
45 HdStGLSLFXShader(HioGlslfxSharedPtr const& glslfx);
46 HDST_API
47 ~HdStGLSLFXShader() override;
48
50 HDST_API
51 void Reload() override;
52
53private:
54 HioGlslfxSharedPtr _glslfx;
55};
56
57
58PXR_NAMESPACE_CLOSE_SCOPE
59
60#endif //PXR_IMAGING_HD_ST_GLSLFX_SHADER_H
A simple specialization of HdSt_MaterialNetworkShader used to load the built-in fallback material net...
Definition: glslfxShader.h:42
HDST_API void Reload() override
If the prim is based on asset, reload that asset.