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sampler.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGIGL_SAMPLER_H
25#define PXR_IMAGING_HGIGL_SAMPLER_H
26
27#include "pxr/imaging/hgi/sampler.h"
28
29#include "pxr/imaging/hgiGL/api.h"
30
31
32PXR_NAMESPACE_OPEN_SCOPE
33
34
36
42class HgiGLSampler final : public HgiSampler
43{
44public:
45 HGIGL_API
46 ~HgiGLSampler() override;
47
48 HGIGL_API
49 uint64_t GetRawResource() const override;
50
52 HGIGL_API
53 uint32_t GetSamplerId() const;
54
56 HGIGL_API
57 uint64_t GetBindlessHandle(HgiTextureHandle const &textureHandle);
58
59protected:
60 friend class HgiGL;
61
62 HGIGL_API
63 HgiGLSampler(HgiSamplerDesc const& desc);
64
65private:
66 HgiGLSampler() = delete;
67 HgiGLSampler & operator=(const HgiGLSampler&) = delete;
68 HgiGLSampler(const HgiGLSampler&) = delete;
69
70private:
71 uint32_t _samplerId;
72 uint32_t _bindlessTextureId;
73 uint64_t _bindlessHandle;
74};
75
76
77PXR_NAMESPACE_CLOSE_SCOPE
78
79#endif
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:72
OpenGL implementation of HgiSampler.
Definition: sampler.h:43
HGIGL_API uint64_t GetBindlessHandle(HgiTextureHandle const &textureHandle)
Returns the bindless gpu handle (caller must verify extension support)
HGIGL_API uint32_t GetSamplerId() const
Returns the gl resource id of the sampler.
HGIGL_API uint64_t GetRawResource() const override
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t.
Represents a graphics platform independent GPU sampler resource that perform texture sampling operati...
Definition: sampler.h:109
Describes the properties needed to create a GPU sampler.
Definition: sampler.h:65