camera.h
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24 #ifndef EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_CAMERA_H
25 #define EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_CAMERA_H
26 
27 #include "pxr/pxr.h"
28 #include "hdPrman/api.h"
29 #include "hdPrman/renderParam.h"
30 #include "pxr/imaging/hd/camera.h"
31 #include "pxr/imaging/hd/timeSampleArray.h"
32 
33 PXR_NAMESPACE_OPEN_SCOPE
34 
35 class HdSceneDelegate;
36 
45 class HdPrmanCamera final : public HdCamera
46 {
47 public:
48  HDPRMAN_API
49  HdPrmanCamera(SdfPath const& id);
50 
51  HDPRMAN_API
52  ~HdPrmanCamera() override;
53 
55  HDPRMAN_API
56  void Sync(HdSceneDelegate *sceneDelegate,
57  HdRenderParam *renderParam,
58  HdDirtyBits *dirtyBits) override;
59 
61  HDPRMAN_API
64  return _sampleXforms;
65  }
66 
67  float GetLensDistortionK1() const {
68  return _lensDistortionK1;
69  }
70 
71  float GetLensDistortionK2() const {
72  return _lensDistortionK2;
73  }
74 
75  const GfVec2f &GetLensDistortionCenter() const {
76  return _lensDistortionCenter;
77  }
78 
79  float GetLensDistortionAnaSq() const {
80  return _lensDistortionAnaSq;
81  }
82 
83  const GfVec2f &GetLensDistortionAsym() const {
84  return _lensDistortionAsym;
85  }
86 
87  float GetLensDistortionScale() const {
88  return _lensDistortionScale;
89  }
90 
91 
92 private:
94 
95  float _lensDistortionK1;
96  float _lensDistortionK2;
97  GfVec2f _lensDistortionCenter;
98  float _lensDistortionAnaSq;
99  GfVec2f _lensDistortionAsym;
100  float _lensDistortionScale;
101 };
102 
103 
104 PXR_NAMESPACE_CLOSE_SCOPE
105 
106 #endif // EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_CAMERA_H
Hydra schema for a camera that pulls the params (see above) during Sync.
Definition: camera.h:79
HDPRMAN_API void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override
Synchronizes state from the delegate to this object.
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
Adapter class providing data exchange with the client scene graph.
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
Basic type for a vector of 2 float components.
Definition: vec2f.h:63
A representation for cameras that pulls on camera parameters used by Riley cameras.
Definition: camera.h:45
HDPRMAN_API HdTimeSampleArray< GfMatrix4d, HDPRMAN_MAX_TIME_SAMPLES > const & GetTimeSampleXforms() const
Returns the time sampled xforms that were queried during Sync.
Definition: camera.h:63