24 #ifndef EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_VOLUME_H 25 #define EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_VOLUME_H 28 #include "hdPrman/gprim.h" 29 #include "pxr/imaging/hd/field.h" 30 #include "pxr/imaging/hd/volume.h" 34 PXR_NAMESPACE_OPEN_SCOPE
36 class HdPrman_Field final :
public HdField 42 HdDirtyBits *dirtyBits)
override;
55 HF_MALLOC_TAG_NEW(
"new HdPrman_Volume");
57 HdPrman_Volume(
SdfPath const&
id);
59 HdDirtyBits GetInitialDirtyBitsMask()
const override;
78 using HdPrman_VolumeTypeEmitter =
81 HdVolumeFieldDescriptorVector
const& fields,
82 RtPrimVarList* primvars);
87 static bool AddVolumeTypeEmitter(
TfToken const& fieldPrimType,
88 HdPrman_VolumeTypeEmitter emitterFunc,
89 bool overrideExisting =
false);
109 static void DeclareFieldPrimvar(RtPrimVarList* primvars,
110 RtUString
const& fieldName,
115 _ConvertGeometry(HdPrman_RenderParam *renderParam,
119 std::vector<HdGeomSubset> *geomSubsets)
override;
122 _GetFallbackMaterial(HdPrman_RenderParam *renderParam)
override {
123 return renderParam->GetFallbackVolumeMaterialId();
126 using _VolumeEmitterMap = std::map<TfToken, HdPrman_VolumeTypeEmitter>;
127 static _VolumeEmitterMap& _GetVolumeEmitterMap();
130 PXR_NAMESPACE_CLOSE_SCOPE
132 #endif // EXT_RMANPKG_24_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_VOLUME_H virtual HdDirtyBits GetInitialDirtyBitsMask() const =0
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of thi...
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
virtual void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
Synchronizes state from the delegate to this object.
Token for efficient comparison, assignment, and hashing of known strings.
Hydra schema for a USD field primitive.
Adapter class providing data exchange with the client scene graph.
A mix-in template that adds shared gprim behavior to support various HdRprim types.
A path value used to locate objects in layers or scenegraphs.
virtual HD_API void Finalize(HdRenderParam *renderParam)
Finalizes object resources.