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localizeAsset.h
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1//
2// Copyright 2023 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24
25#include "pxr/pxr.h"
26#include "pxr/usd/sdf/layer.h"
27#include "pxr/usd/usdUtils/api.h"
29
30#include <string>
31
32#ifndef PXR_USD_USD_UTILS_LOCALIZE_ASSET
33#define PXR_USD_USD_UTILS_LOCALIZE_ASSET
34
36
37PXR_NAMESPACE_OPEN_SCOPE
38
39class SdfAssetPath;
40
85USDUTILS_API
86bool
88 const SdfAssetPath& assetPath,
89 const std::string& localizationDirectory,
90 bool editLayersInPlace = false,
91 std::function<UsdUtilsProcessingFunc> processingFunc =
92 std::function<UsdUtilsProcessingFunc>());
93
94PXR_NAMESPACE_CLOSE_SCOPE
95
96#endif // PXR_USD_USD_UTILS_LOCALIZE_ASSET
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
USDUTILS_API bool UsdUtilsLocalizeAsset(const SdfAssetPath &assetPath, const std::string &localizationDirectory, bool editLayersInPlace=false, std::function< UsdUtilsProcessingFunc > processingFunc=std::function< UsdUtilsProcessingFunc >())
Creates a localized version of the asset identified by assetPath and all of its external dependencies...