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settingsBase.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef USDRENDER_GENERATED_SETTINGSBASE_H
25#define USDRENDER_GENERATED_SETTINGSBASE_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/usdRender/api.h"
31#include "pxr/usd/usd/typed.h"
32#include "pxr/usd/usd/prim.h"
33#include "pxr/usd/usd/stage.h"
35
36#include "pxr/base/vt/value.h"
37
38#include "pxr/base/gf/vec3d.h"
39#include "pxr/base/gf/vec3f.h"
41
42#include "pxr/base/tf/token.h"
43#include "pxr/base/tf/type.h"
44
45PXR_NAMESPACE_OPEN_SCOPE
46
47class SdfAssetPath;
48
49// -------------------------------------------------------------------------- //
50// RENDERSETTINGSBASE //
51// -------------------------------------------------------------------------- //
52
65{
66public:
70 static const UsdSchemaKind schemaKind = UsdSchemaKind::AbstractTyped;
71
76 explicit UsdRenderSettingsBase(const UsdPrim& prim=UsdPrim())
77 : UsdTyped(prim)
78 {
79 }
80
84 explicit UsdRenderSettingsBase(const UsdSchemaBase& schemaObj)
85 : UsdTyped(schemaObj)
86 {
87 }
88
90 USDRENDER_API
92
96 USDRENDER_API
97 static const TfTokenVector &
98 GetSchemaAttributeNames(bool includeInherited=true);
99
109 USDRENDER_API
111 Get(const UsdStagePtr &stage, const SdfPath &path);
112
113
114protected:
118 USDRENDER_API
120
121private:
122 // needs to invoke _GetStaticTfType.
123 friend class UsdSchemaRegistry;
124 USDRENDER_API
125 static const TfType &_GetStaticTfType();
126
127 static bool _IsTypedSchema();
128
129 // override SchemaBase virtuals.
130 USDRENDER_API
131 const TfType &_GetTfType() const override;
132
133public:
134 // --------------------------------------------------------------------- //
135 // RESOLUTION
136 // --------------------------------------------------------------------- //
146 USDRENDER_API
148
154 USDRENDER_API
155 UsdAttribute CreateResolutionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
156
157public:
158 // --------------------------------------------------------------------- //
159 // PIXELASPECTRATIO
160 // --------------------------------------------------------------------- //
170 USDRENDER_API
172
178 USDRENDER_API
179 UsdAttribute CreatePixelAspectRatioAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
180
181public:
182 // --------------------------------------------------------------------- //
183 // ASPECTRATIOCONFORMPOLICY
184 // --------------------------------------------------------------------- //
217 USDRENDER_API
219
225 USDRENDER_API
226 UsdAttribute CreateAspectRatioConformPolicyAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
227
228public:
229 // --------------------------------------------------------------------- //
230 // DATAWINDOWNDC
231 // --------------------------------------------------------------------- //
269 USDRENDER_API
271
277 USDRENDER_API
278 UsdAttribute CreateDataWindowNDCAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
279
280public:
281 // --------------------------------------------------------------------- //
282 // INSTANTANEOUSSHUTTER
283 // --------------------------------------------------------------------- //
296 USDRENDER_API
298
304 USDRENDER_API
305 UsdAttribute CreateInstantaneousShutterAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
306
307public:
308 // --------------------------------------------------------------------- //
309 // DISABLEMOTIONBLUR
310 // --------------------------------------------------------------------- //
321 USDRENDER_API
323
329 USDRENDER_API
330 UsdAttribute CreateDisableMotionBlurAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
331
332public:
333 // --------------------------------------------------------------------- //
334 // DISABLEDEPTHOFFIELD
335 // --------------------------------------------------------------------- //
345 USDRENDER_API
347
353 USDRENDER_API
354 UsdAttribute CreateDisableDepthOfFieldAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
355
356public:
357 // --------------------------------------------------------------------- //
358 // CAMERA
359 // --------------------------------------------------------------------- //
363 USDRENDER_API
365
368 USDRENDER_API
370
371public:
372 // ===================================================================== //
373 // Feel free to add custom code below this line, it will be preserved by
374 // the code generator.
375 //
376 // Just remember to:
377 // - Close the class declaration with };
378 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
379 // - Close the include guard with #endif
380 // ===================================================================== //
381 // --(BEGIN CUSTOM CODE)--
382};
383
384PXR_NAMESPACE_CLOSE_SCOPE
385
386#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:291
TfType represents a dynamic runtime type.
Definition: type.h:65
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:128
Abstract base class that defines render settings that can be specified on either a RenderSettings pri...
Definition: settingsBase.h:65
USDRENDER_API UsdAttribute CreateDataWindowNDCAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDataWindowNDCAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdRelationship GetCameraRel() const
The camera relationship specifies the primary camera to use in a render.
UsdRenderSettingsBase(const UsdPrim &prim=UsdPrim())
Construct a UsdRenderSettingsBase on UsdPrim prim .
Definition: settingsBase.h:76
USDRENDER_API UsdAttribute CreateAspectRatioConformPolicyAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetAspectRatioConformPolicyAttr(), and also Create vs Get Property Methods for when to use Get vs...
static USDRENDER_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: settingsBase.h:70
USDRENDER_API UsdAttribute CreateDisableDepthOfFieldAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDisableDepthOfFieldAttr(), and also Create vs Get Property Methods for when to use Get vs Crea...
USDRENDER_API UsdAttribute GetDataWindowNDCAttr() const
dataWindowNDC specifies the axis-aligned rectangular region in the adjusted aperture window within wh...
virtual USDRENDER_API ~UsdRenderSettingsBase()
Destructor.
USDRENDER_API UsdAttribute CreatePixelAspectRatioAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetPixelAspectRatioAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute GetDisableMotionBlurAttr() const
Disable all motion blur by setting the shutter interval of the targeted camera to [0,...
USDRENDER_API UsdAttribute CreateResolutionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetResolutionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute CreateDisableMotionBlurAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDisableMotionBlurAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDRENDER_API UsdRelationship CreateCameraRel() const
See GetCameraRel(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
USDRENDER_API UsdAttribute GetInstantaneousShutterAttr() const
Deprecated - use disableMotionBlur instead.
UsdRenderSettingsBase(const UsdSchemaBase &schemaObj)
Construct a UsdRenderSettingsBase on the prim held by schemaObj .
Definition: settingsBase.h:84
USDRENDER_API UsdAttribute GetAspectRatioConformPolicyAttr() const
Indicates the policy to use to resolve an aspect ratio mismatch between the camera aperture and image...
USDRENDER_API UsdAttribute GetDisableDepthOfFieldAttr() const
Disable all depth of field by setting F-stop of the targeted camera to infinity.
USDRENDER_API UsdAttribute GetResolutionAttr() const
The image pixel resolution, corresponding to the camera's screen window.
USDRENDER_API UsdAttribute GetPixelAspectRatioAttr() const
The aspect ratio (width/height) of image pixels.
USDRENDER_API UsdAttribute CreateInstantaneousShutterAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetInstantaneousShutterAttr(), and also Create vs Get Property Methods for when to use Get vs Cre...
static USDRENDER_API UsdRenderSettingsBase Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRenderSettingsBase holding the prim adhering to this schema at path on stage.
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
Definition: typed.h:62
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:165
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457