![]() |
|
RenderTask parameters (renderpass state). More...
Public Attributes | |
GfVec4f | overrideColor |
GfVec4f | wireframeColor |
GfVec4f | pointColor |
float | pointSize |
bool | enableLighting |
bool | enableIdRender |
float | alphaThreshold |
bool | enableSceneMaterials |
bool | enableSceneLights |
bool | enableClipping |
GfVec4f | maskColor |
GfVec4f | indicatorColor |
float | pointSelectedSize |
HdRenderPassAovBindingVector | aovBindings |
HdRenderPassAovBindingVector | aovInputBindings |
bool | depthBiasUseDefault |
bool | depthBiasEnable |
float | depthBiasConstantFactor |
float | depthBiasSlopeFactor |
HdCompareFunction | depthFunc |
bool | depthMaskEnable |
HdCompareFunction | stencilFunc |
int | stencilRef |
int | stencilMask |
HdStencilOp | stencilFailOp |
HdStencilOp | stencilZFailOp |
HdStencilOp | stencilZPassOp |
bool | stencilEnable |
HdBlendOp | blendColorOp |
HdBlendFactor | blendColorSrcFactor |
HdBlendFactor | blendColorDstFactor |
HdBlendOp | blendAlphaOp |
HdBlendFactor | blendAlphaSrcFactor |
HdBlendFactor | blendAlphaDstFactor |
GfVec4f | blendConstantColor |
bool | blendEnable |
bool | enableAlphaToCoverage |
bool | useAovMultiSample |
bool | resolveAovMultiSample |
SdfPath | camera |
CameraUtilFraming | framing |
GfVec4d | viewport |
HdCullStyle | cullStyle |
std::pair< bool, CameraUtilConformWindowPolicy > | overrideWindowPolicy |
RenderTask parameters (renderpass state).
Definition at line 135 of file renderSetupTask.h.