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Describes the properties needed to copy GPU buffer data into a GPU texture. More...
#include <blitCmdsOps.h>
Public Attributes | |
HgiBufferHandle | gpuSourceBuffer |
size_t | sourceByteOffset |
HgiTextureHandle | gpuDestinationTexture |
GfVec3i | destinationTexelOffset |
uint32_t | mipLevel |
size_t | byteSize |
Describes the properties needed to copy GPU buffer data into a GPU texture.
It is the responsibility of the caller to:
Definition at line 314 of file blitCmdsOps.h.
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inline |
Definition at line 316 of file blitCmdsOps.h.
size_t byteSize |
Definition at line 330 of file blitCmdsOps.h.
GfVec3i destinationTexelOffset |
Definition at line 328 of file blitCmdsOps.h.
HgiTextureHandle gpuDestinationTexture |
Definition at line 327 of file blitCmdsOps.h.
HgiBufferHandle gpuSourceBuffer |
Definition at line 325 of file blitCmdsOps.h.
uint32_t mipLevel |
Definition at line 329 of file blitCmdsOps.h.
size_t sourceByteOffset |
Definition at line 326 of file blitCmdsOps.h.