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HgiComputeShaderConstantsDesc Struct Reference

A small, but fast buffer of uniform data for shaders. More...

#include <computePipeline.h>

Public Attributes

uint32_t byteSize
 

Detailed Description

A small, but fast buffer of uniform data for shaders.

  • byteSize: Size of the constants in bytes. (max 256 bytes)

Definition at line 51 of file computePipeline.h.

Member Data Documentation

◆ byteSize

uint32_t byteSize

Definition at line 55 of file computePipeline.h.


The documentation for this struct was generated from the following file: