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Describes a buffer to be passed into a shader. More...
#include <shaderFunctionDesc.h>
Public Attributes | |
std::string | nameInShader |
std::string | type |
uint32_t | bindIndex |
uint32_t | arraySize |
HgiBindingType | binding |
bool | writable |
Describes a buffer to be passed into a shader.
Definition at line 111 of file shaderFunctionDesc.h.
uint32_t arraySize |
Definition at line 119 of file shaderFunctionDesc.h.
uint32_t bindIndex |
Definition at line 118 of file shaderFunctionDesc.h.
HgiBindingType binding |
Definition at line 120 of file shaderFunctionDesc.h.
std::string nameInShader |
Definition at line 116 of file shaderFunctionDesc.h.
std::string type |
Definition at line 117 of file shaderFunctionDesc.h.
bool writable |
Definition at line 121 of file shaderFunctionDesc.h.