|
Describes a texture to be passed into a shader. More...
#include <shaderFunctionDesc.h>
Public Attributes | |
std::string | nameInShader |
uint32_t | dimensions |
HgiFormat | format |
HgiShaderTextureType | textureType |
uint32_t | bindIndex |
size_t | arraySize |
bool | writable |
Describes a texture to be passed into a shader.
Definition at line 65 of file shaderFunctionDesc.h.
size_t arraySize |
Definition at line 75 of file shaderFunctionDesc.h.
uint32_t bindIndex |
Definition at line 74 of file shaderFunctionDesc.h.
uint32_t dimensions |
Definition at line 71 of file shaderFunctionDesc.h.
HgiFormat format |
Definition at line 72 of file shaderFunctionDesc.h.
std::string nameInShader |
Definition at line 70 of file shaderFunctionDesc.h.
HgiShaderTextureType textureType |
Definition at line 73 of file shaderFunctionDesc.h.
bool writable |
Definition at line 76 of file shaderFunctionDesc.h.