Loading...
Searching...
No Matches
declare.h
Go to the documentation of this file.
1//
2// Copyright 2018 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_USD_SDR_DECLARE_H
25#define PXR_USD_SDR_DECLARE_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/ndr/declare.h"
31
32#include <memory>
33#include <vector>
34
35PXR_NAMESPACE_OPEN_SCOPE
36
37class SdrShaderNode;
39
41
42// ShaderNode
44typedef SdrShaderNode const* SdrShaderNodeConstPtr;
45typedef std::unique_ptr<SdrShaderNode> SdrShaderNodeUniquePtr;
46typedef std::vector<SdrShaderNodeConstPtr> SdrShaderNodePtrVec;
47
48// ShaderProperty
50typedef SdrShaderProperty const* SdrShaderPropertyConstPtr;
51typedef std::unique_ptr<SdrShaderProperty> SdrShaderPropertyUniquePtr;
52typedef std::unordered_map<TfToken, SdrShaderPropertyConstPtr,
53 TfToken::HashFunctor> SdrPropertyMap;
54
55PXR_NAMESPACE_CLOSE_SCOPE
56
57#endif // PXR_USD_SDR_DECLARE_H
A specialized version of NdrNode which holds shading information.
Definition: shaderNode.h:85
A specialized version of NdrProperty which holds shading information.
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:88
Functor to use for hash maps from tokens to other things.
Definition: token.h:166
Common typedefs that are used throughout the NDR library.
SdrShaderNode * SdrShaderNodePtr
Common typedefs that are used throughout the SDR library.
Definition: declare.h:43