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   25 #ifndef OPENSUBDIV3_OSD_OPENGL_H 
   26 #define OPENSUBDIV3_OSD_OPENGL_H 
   28 #if defined(__APPLE__) 
   29     #include "TargetConditionals.h" 
   30     #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR 
   31         #include <OpenGLES/ES2/gl.h> 
   33         #if defined(OSD_USES_GLEW) 
   36             #include <OpenGL/gl3.h> 
   39 #elif defined(ANDROID) 
   40     #include <GLES2/gl2.h> 
   43         #define WIN32_LEAN_AND_MEAN 
   46     #if defined(OSD_USES_GLEW) 
   53 #endif  // OPENSUBDIV3_OSD_OPENGL_H