25 #ifndef OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H 26 #define OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H 28 #include "../version.h" 33 namespace OPENSUBDIV_VERSION {
46 void *deviceContext = NULL);
53 void UpdateData(
const float *src,
int startVertex,
int numVertices,
54 void *deviceContext = NULL);
79 using namespace OPENSUBDIV_VERSION;
83 #endif // OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H ~CpuVertexBuffer()
Destructor.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
CpuVertexBuffer(int numElements, int numVertices)
Constructor.
static CpuVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
Concrete vertex buffer class for CPU subdivision.
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
float * BindCpuBuffer()
Returns the address of CPU buffer.