25 #ifndef OSD_GL_PTEX_TEXTURE_H
26 #define OSD_GL_PTEX_TEXTURE_H
28 #include "../version.h"
30 #include "../osd/nonCopyable.h"
32 #include "../osd/opengl.h"
36 namespace OpenSubdiv {
37 namespace OPENSUBDIV_VERSION {
62 unsigned long int targetMemory = 0,
96 using namespace OPENSUBDIV_VERSION;
100 #endif // OSD_GL_PTEX_TEXTURE_H
static GLPtexTexture * Create(PtexTexture *reader, unsigned long int targetMemory=0, int gutterWidth=0, int pageMargin=0)
GLuint GetPagesTextureBuffer() const
GLuint GetTexelsTexture() const
Returns the texels texture array.
GLuint GetLayoutTextureBuffer() const