24#ifndef PXR_IMAGING_HD_RENDER_PASS_STATE_H
25#define PXR_IMAGING_HD_RENDER_PASS_STATE_H
28#include "pxr/imaging/hd/api.h"
29#include "pxr/imaging/hd/aov.h"
30#include "pxr/imaging/hd/version.h"
31#include "pxr/imaging/hd/enums.h"
33#include "pxr/imaging/cameraUtil/framing.h"
35#include "pxr/usd/sdf/path.h"
38#include "pxr/base/vt/value.h"
48PXR_NAMESPACE_OPEN_SCOPE
51using HdRenderPassStateSharedPtr = std::shared_ptr<class HdRenderPassState>;
52using HdResourceRegistrySharedPtr = std::shared_ptr<class HdResourceRegistry>;
75 virtual void Prepare(HdResourceRegistrySharedPtr
const &resourceRegistry);
81 using ClipPlanesVector = std::vector<GfVec4d>;
93 const std::optional<CameraUtilConformWindowPolicy> &
94 overrideWindowPolicy);
119 const std::optional<CameraUtilConformWindowPolicy> &
126 CameraUtilConformWindowPolicy
166 const GfVec4f& GetOverrideColor()
const {
return _overrideColor; }
172 const GfVec4f& GetWireframeColor()
const {
return _wireframeColor; }
175 void SetMaskColor(
GfVec4f const &color);
176 const GfVec4f& GetMaskColor()
const {
return _maskColor; }
179 void SetIndicatorColor(
GfVec4f const &color);
180 const GfVec4f& GetIndicatorColor()
const {
return _indicatorColor; }
186 const GfVec4f& GetPointColor()
const {
return _pointColor; }
191 float GetPointSize()
const {
return _pointSize; }
196 float GetPointSelectedSize()
const {
return _pointSelectedSize; }
201 bool GetLightingEnabled()
const {
return _lightingEnabled; }
204 void SetClippingEnabled(
bool enabled);
205 bool GetClippingEnabled()
const {
return _clippingEnabled; }
215 HdRenderPassAovBindingVector
const& GetAovBindings()
const;
221 HdRenderPassAovBindingVector
const& GetAovInputBindings()
const;
228 bool GetUseAovMultiSample()
const;
231 void SetCullStyle(HdCullStyle cullStyle);
233 HdCullStyle GetCullStyle()
const {
return _cullStyle; }
236 void SetAlphaThreshold(
float alphaThreshold);
237 float GetAlphaThreshold()
const {
return _alphaThreshold; }
240 void SetTessLevel(
float level);
241 float GetTessLevel()
const {
return _tessLevel; }
244 void SetDrawingRange(
GfVec2f const &drawRange);
245 GfVec2f GetDrawingRange()
const {
return _drawRange; }
247 GfVec2f GetDrawingRangeNDC()
const;
250 void SetDepthBiasUseDefault(
bool useDefault);
251 bool GetDepthBiasUseDefault()
const {
return _depthBiasUseDefault; }
254 void SetDepthBiasEnabled(
bool enabled);
255 bool GetDepthBiasEnabled()
const {
return _depthBiasEnabled; }
258 void SetDepthBias(
float constantFactor,
float slopeFactor);
261 void SetDepthFunc(HdCompareFunction depthFunc);
262 HdCompareFunction GetDepthFunc()
const {
return _depthFunc; }
265 void SetEnableDepthMask(
bool state);
267 bool GetEnableDepthMask()
const;
270 void SetEnableDepthTest(
bool enabled);
272 bool GetEnableDepthTest()
const;
275 void SetEnableDepthClamp(
bool enabled);
277 bool GetEnableDepthClamp()
const;
280 void SetDepthRange(
GfVec2f const &depthRange);
282 const GfVec2f& GetDepthRange()
const;
285 void SetStencil(HdCompareFunction func,
int ref,
int mask,
286 HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass);
287 HdCompareFunction GetStencilFunc()
const {
return _stencilFunc; }
288 int GetStencilRef()
const {
return _stencilRef; }
289 int GetStencilMask()
const {
return _stencilMask; }
290 HdStencilOp GetStencilFailOp()
const {
return _stencilFailOp; }
291 HdStencilOp GetStencilDepthFailOp()
const {
return _stencilZFailOp; }
292 HdStencilOp GetStencilDepthPassOp()
const {
return _stencilZPassOp; }
294 void SetStencilEnabled(
bool enabled);
296 bool GetStencilEnabled()
const;
299 void SetLineWidth(
float width);
300 float GetLineWidth()
const {
return _lineWidth; }
303 void SetBlend(HdBlendOp colorOp,
304 HdBlendFactor colorSrcFactor,
305 HdBlendFactor colorDstFactor,
307 HdBlendFactor alphaSrcFactor,
308 HdBlendFactor alphaDstFactor);
309 HdBlendOp GetBlendColorOp() {
return _blendColorOp; }
310 HdBlendFactor GetBlendColorSrcFactor() {
return _blendColorSrcFactor; }
311 HdBlendFactor GetBlendColorDstFactor() {
return _blendColorDstFactor; }
312 HdBlendOp GetBlendAlphaOp() {
return _blendAlphaOp; }
313 HdBlendFactor GetBlendAlphaSrcFactor() {
return _blendAlphaSrcFactor; }
314 HdBlendFactor GetBlendAlphaDstFactor() {
return _blendAlphaDstFactor; }
316 void SetBlendConstantColor(
GfVec4f const & color);
317 const GfVec4f& GetBlendConstantColor()
const {
return _blendConstantColor; }
319 void SetBlendEnabled(
bool enabled);
322 void SetAlphaToCoverageEnabled(
bool enabled);
323 bool GetAlphaToCoverageEnabled()
const {
return _alphaToCoverageEnabled; }
326 void SetColorMaskUseDefault(
bool useDefault);
327 bool GetColorMaskUseDefault()
const {
return _colorMaskUseDefault;}
330 void SetConservativeRasterizationEnabled(
bool enabled);
331 bool GetConservativeRasterizationEnabled()
const {
332 return _conservativeRasterizationEnabled;
336 void SetVolumeRenderingConstants(
float stepSize,
float stepSizeLighting);
345 void SetColorMasks(std::vector<ColorMask>
const& masks);
346 std::vector<ColorMask>
const& GetColorMasks()
const {
return _colorMasks; }
349 void SetMultiSampleEnabled(
bool enabled);
350 bool GetMultiSampleEnabled()
const {
return _multiSampleEnabled; }
359 std::optional<CameraUtilConformWindowPolicy> _overrideWindowPolicy;
368 bool _lightingEnabled;
369 bool _clippingEnabled;
373 float _pointSelectedSize;
378 float _alphaThreshold;
382 bool _depthBiasUseDefault;
383 bool _depthBiasEnabled;
384 float _depthBiasConstantFactor;
385 float _depthBiasSlopeFactor;
386 HdCompareFunction _depthFunc;
387 bool _depthMaskEnabled;
388 bool _depthTestEnabled;
389 bool _depthClampEnabled;
392 HdCullStyle _cullStyle;
395 HdCompareFunction _stencilFunc;
398 HdStencilOp _stencilFailOp;
399 HdStencilOp _stencilZFailOp;
400 HdStencilOp _stencilZPassOp;
401 bool _stencilEnabled;
407 HdBlendOp _blendColorOp;
408 HdBlendFactor _blendColorSrcFactor;
409 HdBlendFactor _blendColorDstFactor;
410 HdBlendOp _blendAlphaOp;
411 HdBlendFactor _blendAlphaSrcFactor;
412 HdBlendFactor _blendAlphaDstFactor;
417 bool _alphaToCoverageEnabled;
419 bool _colorMaskUseDefault;
420 std::vector<ColorMask> _colorMasks;
422 HdRenderPassAovBindingVector _aovBindings;
423 HdRenderPassAovBindingVector _aovInputBindings;
424 bool _useMultiSampleAov;
426 bool _conservativeRasterizationEnabled;
429 float _stepSizeLighting;
431 bool _multiSampleEnabled;
434PXR_NAMESPACE_CLOSE_SCOPE
Stores a 4x4 matrix of double elements.
Basic type for a vector of 2 float components.
Basic type for a vector of 4 double components.
Basic type for a vector of 4 float components.
Hydra schema for a camera that pulls the params (see above) during Sync.
A set of rendering parameters used among render passes.
HD_API GfMatrix4d GetImageToWorldMatrix() const
Compute a transform from window relative coordinates (x,y,z,1) to homogeneous world coordinates (x,...
GfVec4f const & GetViewport() const
Only use when clients did not specify a camera framing.
HD_API CameraUtilConformWindowPolicy GetWindowPolicy() const
The resolved window policy to conform the camera frustum.
virtual HD_API ClipPlanesVector const & GetClipPlanes() const
Returns HdCamera's clip planes.
HD_API void SetFraming(const CameraUtilFraming &framing)
Sets the framing to show the camera.
HD_API void SetOverrideWindowPolicy(const std::optional< CameraUtilConformWindowPolicy > &overrideWindowPolicy)
Sets whether to override the window policy used to conform the camera if its aspect ratio is not matc...
HD_API void SetAovInputBindings(HdRenderPassAovBindingVector const &aovBindings)
Set the AOVs that this renderpass needs to read from.
virtual HD_API void Prepare(HdResourceRegistrySharedPtr const &resourceRegistry)
Schedule to update renderPassState parameters.
HD_API void SetAovBindings(HdRenderPassAovBindingVector const &aovBindings)
Set the attachments for this renderpass to render into.
HD_API void SetCamera(const HdCamera *camera)
Sets the camera.
HD_API void SetPointColor(GfVec4f const &color)
Set a point color for rendering where the R, G and B components are the color and the alpha component...
HD_API void SetOverrideColor(GfVec4f const &color)
Set an override color for rendering where the R, G and B components are the color and the alpha compo...
HdCamera const * GetCamera() const
Get camera.
HD_API void SetPointSize(float size)
Set the point size for unselected points.
HD_API void SetViewport(const GfVec4d &viewport)
Sets the viewport to show the camera.
HD_API void SetWireframeColor(GfVec4f const &color)
Set a wireframe color for rendering where the R, G and B components are the color and the alpha compo...
HD_API void SetPointSelectedSize(float size)
Set the point size for selected points.
virtual HD_API GfMatrix4d GetProjectionMatrix() const
Compute projection matrix using physical attributes of an HdCamera.
HD_API void SetLightingEnabled(bool enabled)
XXX: Hacky way of disabling lighting.
const std::optional< CameraUtilConformWindowPolicy > & GetOverrideWindowPolicy() const
The override value for the window policy to conform the camera frustum that can be specified by the a...
HD_API void SetUseAovMultiSample(bool state)
Returns true if the render pass wants to render into the multi-sample aovs.
const CameraUtilFraming & GetFraming() const
Get framing information determining how the filmback plane maps to pixels.
virtual HD_API GfMatrix4d GetWorldToViewMatrix() const
Camera getter API.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...