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pass.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef USDRENDER_GENERATED_PASS_H
25#define USDRENDER_GENERATED_PASS_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/usdRender/api.h"
31#include "pxr/usd/usd/typed.h"
32#include "pxr/usd/usd/prim.h"
33#include "pxr/usd/usd/stage.h"
35
37
38#include "pxr/base/vt/value.h"
39
40#include "pxr/base/gf/vec3d.h"
41#include "pxr/base/gf/vec3f.h"
43
44#include "pxr/base/tf/token.h"
45#include "pxr/base/tf/type.h"
46
47PXR_NAMESPACE_OPEN_SCOPE
48
49class SdfAssetPath;
50
51// -------------------------------------------------------------------------- //
52// RENDERPASS //
53// -------------------------------------------------------------------------- //
54
89class UsdRenderPass : public UsdTyped
90{
91public:
95 static const UsdSchemaKind schemaKind = UsdSchemaKind::ConcreteTyped;
96
101 explicit UsdRenderPass(const UsdPrim& prim=UsdPrim())
102 : UsdTyped(prim)
103 {
104 }
105
109 explicit UsdRenderPass(const UsdSchemaBase& schemaObj)
110 : UsdTyped(schemaObj)
111 {
112 }
113
115 USDRENDER_API
116 virtual ~UsdRenderPass();
117
121 USDRENDER_API
122 static const TfTokenVector &
123 GetSchemaAttributeNames(bool includeInherited=true);
124
134 USDRENDER_API
135 static UsdRenderPass
136 Get(const UsdStagePtr &stage, const SdfPath &path);
137
160 USDRENDER_API
161 static UsdRenderPass
162 Define(const UsdStagePtr &stage, const SdfPath &path);
163
164protected:
168 USDRENDER_API
170
171private:
172 // needs to invoke _GetStaticTfType.
173 friend class UsdSchemaRegistry;
174 USDRENDER_API
175 static const TfType &_GetStaticTfType();
176
177 static bool _IsTypedSchema();
178
179 // override SchemaBase virtuals.
180 USDRENDER_API
181 const TfType &_GetTfType() const override;
182
183public:
184 // --------------------------------------------------------------------- //
185 // PASSTYPE
186 // --------------------------------------------------------------------- //
202 USDRENDER_API
204
210 USDRENDER_API
211 UsdAttribute CreatePassTypeAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
212
213public:
214 // --------------------------------------------------------------------- //
215 // COMMAND
216 // --------------------------------------------------------------------- //
240 USDRENDER_API
242
248 USDRENDER_API
249 UsdAttribute CreateCommandAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
250
251public:
252 // --------------------------------------------------------------------- //
253 // FILENAME
254 // --------------------------------------------------------------------- //
265 USDRENDER_API
267
273 USDRENDER_API
274 UsdAttribute CreateFileNameAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
275
276public:
277 // --------------------------------------------------------------------- //
278 // DENOISEENABLE
279 // --------------------------------------------------------------------- //
288 USDRENDER_API
290
296 USDRENDER_API
297 UsdAttribute CreateDenoiseEnableAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
298
299public:
300 // --------------------------------------------------------------------- //
301 // RENDERSOURCE
302 // --------------------------------------------------------------------- //
315 USDRENDER_API
317
320 USDRENDER_API
322
323public:
324 // --------------------------------------------------------------------- //
325 // INPUTPASSES
326 // --------------------------------------------------------------------- //
348 USDRENDER_API
350
353 USDRENDER_API
355
356public:
357 // --------------------------------------------------------------------- //
358 // DENOISEPASS
359 // --------------------------------------------------------------------- //
364 USDRENDER_API
366
369 USDRENDER_API
371
372public:
373 // ===================================================================== //
374 // Feel free to add custom code below this line, it will be preserved by
375 // the code generator.
376 //
377 // Just remember to:
378 // - Close the class declaration with };
379 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
380 // - Close the include guard with #endif
381 // ===================================================================== //
382 // --(BEGIN CUSTOM CODE)--
383
386 // For more information, see
387 // \\ref usdRender_renderVisibility "Render Visibility"
388 USDRENDER_API
390};
391
392PXR_NAMESPACE_CLOSE_SCOPE
393
394#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
TfType represents a dynamic runtime type.
Definition: type.h:65
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
This is a general purpose API schema, used to describe a collection of heterogeneous objects within t...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:128
A RenderPass prim encapsulates the necessary information to generate multipass renders.
Definition: pass.h:90
static USDRENDER_API UsdRenderPass Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRenderPass holding the prim adhering to this schema at path on stage.
USDRENDER_API UsdAttribute CreateDenoiseEnableAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDenoiseEnableAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute GetDenoiseEnableAttr() const
When True, this Pass pass should be denoised.
USDRENDER_API UsdAttribute GetFileNameAttr() const
The asset that contains the rendering prims or other information needed to render this pass.
static USDRENDER_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: pass.h:95
USDRENDER_API UsdAttribute GetCommandAttr() const
The command to run in order to generate renders for this pass.
USDRENDER_API UsdRelationship CreateRenderSourceRel() const
See GetRenderSourceRel(), and also Create vs Get Property Methods for when to use Get vs Create.
static USDRENDER_API UsdRenderPass Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
virtual USDRENDER_API ~UsdRenderPass()
Destructor.
USDRENDER_API UsdRelationship GetInputPassesRel() const
The set of other Passes that this Pass depends on in order to be constructed properly.
UsdRenderPass(const UsdPrim &prim=UsdPrim())
Construct a UsdRenderPass on UsdPrim prim .
Definition: pass.h:101
USDRENDER_API UsdRelationship GetRenderSourceRel() const
The source prim to render from.
USDRENDER_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
USDRENDER_API UsdRelationship CreateInputPassesRel() const
See GetInputPassesRel(), and also Create vs Get Property Methods for when to use Get vs Create.
UsdRenderPass(const UsdSchemaBase &schemaObj)
Construct a UsdRenderPass on the prim held by schemaObj .
Definition: pass.h:109
USDRENDER_API UsdAttribute GetPassTypeAttr() const
A string used to categorize differently structured or executed types of passes within a customized pi...
USDRENDER_API UsdAttribute CreatePassTypeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetPassTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute CreateFileNameAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetFileNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdAttribute CreateCommandAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetCommandAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDRENDER_API UsdCollectionAPI GetRenderVisibilityCollectionAPI() const
Return the UsdCollectionAPI interface used for examining and modifying the render visibility of this ...
USDRENDER_API UsdRelationship GetDenoisePassRel() const
The The UsdRenderDenoisePass prim from which to source denoise settings.
USDRENDER_API UsdRelationship CreateDenoisePassRel() const
See GetDenoisePassRel(), and also Create vs Get Property Methods for when to use Get vs Create.
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
Definition: typed.h:62
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:164
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457