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portalLight.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef USDLUX_GENERATED_PORTALLIGHT_H
25#define USDLUX_GENERATED_PORTALLIGHT_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/usdLux/api.h"
32#include "pxr/usd/usd/prim.h"
33#include "pxr/usd/usd/stage.h"
35
36#include "pxr/base/vt/value.h"
37
38#include "pxr/base/gf/vec3d.h"
39#include "pxr/base/gf/vec3f.h"
41
42#include "pxr/base/tf/token.h"
43#include "pxr/base/tf/type.h"
44
45PXR_NAMESPACE_OPEN_SCOPE
46
47class SdfAssetPath;
48
49// -------------------------------------------------------------------------- //
50// PORTALLIGHT //
51// -------------------------------------------------------------------------- //
52
60{
61public:
65 static const UsdSchemaKind schemaKind = UsdSchemaKind::ConcreteTyped;
66
71 explicit UsdLuxPortalLight(const UsdPrim& prim=UsdPrim())
73 {
74 }
75
79 explicit UsdLuxPortalLight(const UsdSchemaBase& schemaObj)
80 : UsdLuxBoundableLightBase(schemaObj)
81 {
82 }
83
85 USDLUX_API
87
91 USDLUX_API
92 static const TfTokenVector &
93 GetSchemaAttributeNames(bool includeInherited=true);
94
104 USDLUX_API
105 static UsdLuxPortalLight
106 Get(const UsdStagePtr &stage, const SdfPath &path);
107
130 USDLUX_API
131 static UsdLuxPortalLight
132 Define(const UsdStagePtr &stage, const SdfPath &path);
133
134protected:
138 USDLUX_API
140
141private:
142 // needs to invoke _GetStaticTfType.
143 friend class UsdSchemaRegistry;
144 USDLUX_API
145 static const TfType &_GetStaticTfType();
146
147 static bool _IsTypedSchema();
148
149 // override SchemaBase virtuals.
150 USDLUX_API
151 const TfType &_GetTfType() const override;
152
153public:
154 // --------------------------------------------------------------------- //
155 // WIDTH
156 // --------------------------------------------------------------------- //
164 USDLUX_API
166
172 USDLUX_API
173 UsdAttribute CreateWidthAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
174
175public:
176 // --------------------------------------------------------------------- //
177 // HEIGHT
178 // --------------------------------------------------------------------- //
186 USDLUX_API
188
194 USDLUX_API
195 UsdAttribute CreateHeightAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
196
197public:
198 // ===================================================================== //
199 // Feel free to add custom code below this line, it will be preserved by
200 // the code generator.
201 //
202 // Just remember to:
203 // - Close the class declaration with };
204 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
205 // - Close the include guard with #endif
206 // ===================================================================== //
207 // --(BEGIN CUSTOM CODE)--
208};
209
210PXR_NAMESPACE_CLOSE_SCOPE
211
212#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
TfType represents a dynamic runtime type.
Definition: type.h:65
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
Base class for intrinsic lights that are boundable.
A rectangular portal in the local XY plane that guides sampling of a dome light.
Definition: portalLight.h:60
USDLUX_API UsdAttribute GetWidthAttr() const
Width of the portal rectangle in the local X axis.
USDLUX_API UsdAttribute GetHeightAttr() const
Height of the portal rectangle in the local Y axis.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: portalLight.h:65
UsdLuxPortalLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxPortalLight on the prim held by schemaObj .
Definition: portalLight.h:79
USDLUX_API UsdAttribute CreateHeightAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetHeightAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
static USDLUX_API UsdLuxPortalLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDLUX_API UsdAttribute CreateWidthAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetWidthAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
virtual USDLUX_API ~UsdLuxPortalLight()
Destructor.
static USDLUX_API UsdLuxPortalLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxPortalLight holding the prim adhering to this schema at path on stage.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdLuxPortalLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxPortalLight on UsdPrim prim .
Definition: portalLight.h:71
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:164
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457