24#ifndef PXR_IMAGING_HDSI_RENDER_SETTINGS_FILTERING_SCENE_INDEX_H
25#define PXR_IMAGING_HDSI_RENDER_SETTINGS_FILTERING_SCENE_INDEX_H
27#include "pxr/imaging/hdsi/api.h"
28#include "pxr/imaging/hd/filteringSceneIndex.h"
34PXR_NAMESPACE_OPEN_SCOPE
36#define HDSI_RENDER_SETTINGS_FILTERING_SCENE_INDEX_TOKENS \
41 HDSI_RENDER_SETTINGS_FILTERING_SCENE_INDEX_TOKENS);
62 static HdsiRenderSettingsFilteringSceneIndexRefPtr
63 New(
const HdSceneIndexBaseRefPtr &inputSceneIndex,
64 const HdContainerDataSourceHandle &inputArgs);
77 static const SdfPath& GetRenderScope();
82 const HdSceneIndexBaseRefPtr &inputSceneIndex,
83 const HdContainerDataSourceHandle &inputArgs);
103 HdContainerDataSourceHandle _fallbackPrimDs;
104 bool _addedFallbackPrim;
107PXR_NAMESPACE_CLOSE_SCOPE
Abstract interface to scene data.
Scene index that provides the following functionality in service of the HdRenderSettingsSchema:
HDSI_API void _PrimsAdded(const HdSceneIndexBase &sender, const HdSceneIndexObserver::AddedPrimEntries &entries) override
Satisfying HdSingleInputFilteringSceneIndexBase.
HDSI_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource) for the object at primPath.
HDSI_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
static HDSI_API const SdfPath & GetFallbackPrimPath()
Public API.
A path value used to locate objects in layers or scenegraphs.
Represents an arbitrary dimensional rectangular container class.
#define TF_DECLARE_WEAK_AND_REF_PTRS(type)
Define standard weak, ref, and vector pointer types.
This file defines some macros that are useful for declaring and using static TfTokens.
#define TF_DECLARE_PUBLIC_TOKENS(...)
Macro to define public tokens.
Small struct representing a 'prim' in the Hydra scene index.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...