26#ifndef EXT_RMANPKG_25_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_RILEY_FALLBACK_MATERIAL_SCENE_INDEX_PLUGIN_H
27#define EXT_RMANPKG_25_0_PLUGIN_RENDERMAN_PLUGIN_HD_PRMAN_RILEY_FALLBACK_MATERIAL_SCENE_INDEX_PLUGIN_H
30#include "pxr/imaging/hd/sceneIndexPlugin.h"
31#include "hdPrman/api.h"
33PXR_NAMESPACE_OPEN_SCOPE
43 :
public HdSceneIndexPlugin
48 static const SdfPath &GetFallbackMaterialPath();
51 HdSceneIndexBaseRefPtr _AppendSceneIndex(
52 const HdSceneIndexBaseRefPtr &inputScene,
53 const HdContainerDataSourceHandle &inputArgs)
override;
56PXR_NAMESPACE_CLOSE_SCOPE
Prman scene index adding hard-coded fallback material.
A path value used to locate objects in layers or scenegraphs.