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Describes the properties needed to create a GPU compute pipeline. More...
#include <computePipeline.h>
Public Attributes | |
std::string | debugName |
HgiShaderProgramHandle | shaderProgram |
HgiComputeShaderConstantsDesc | shaderConstantsDesc |
Describes the properties needed to create a GPU compute pipeline.
Definition at line 79 of file computePipeline.h.
std::string debugName |
Definition at line 84 of file computePipeline.h.
HgiComputeShaderConstantsDesc shaderConstantsDesc |
Definition at line 86 of file computePipeline.h.
HgiShaderProgramHandle shaderProgram |
Definition at line 85 of file computePipeline.h.