|
Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. More...
#include <sceneGlobalsSchema.h>
Public Member Functions | |
HD_API Builder & | SetActiveRenderSettingsPrim (const HdPathDataSourceHandle &activeRenderSettingsPrim) |
HD_API Builder & | SetStartTimeCode (const HdDoubleDataSourceHandle &startTimeCode) |
HD_API Builder & | SetEndTimeCode (const HdDoubleDataSourceHandle &endTimeCode) |
HD_API HdContainerDataSourceHandle | Build () |
Returns a container data source containing the members set thus far. | |
Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained.
Because all setter methods return a reference to the instance, this can be used in the "builder pattern" form.
Definition at line 194 of file sceneGlobalsSchema.h.
HD_API HdContainerDataSourceHandle Build | ( | ) |
Returns a container data source containing the members set thus far.