24#ifndef PXR_IMAGING_HGI_COMPUTE_CMDS_H
25#define PXR_IMAGING_HGI_COMPUTE_CMDS_H
28#include "pxr/imaging/hgi/api.h"
29#include "pxr/imaging/hgi/computePipeline.h"
30#include "pxr/imaging/hgi/resourceBindings.h"
31#include "pxr/imaging/hgi/cmds.h"
34PXR_NAMESPACE_OPEN_SCOPE
36using HgiComputeCmdsUniquePtr = std::unique_ptr<class HgiComputeCmds>;
85 const void* data) = 0;
112PXR_NAMESPACE_CLOSE_SCOPE
Graphics commands are recorded in 'cmds' objects which are later submitted to hgi.
A graphics API independent abstraction of compute commands.
virtual HGI_API void PushDebugGroup(const char *label)=0
Push a debug marker.
virtual HGI_API void SetConstantValues(HgiComputePipelineHandle pipeline, uint32_t bindIndex, uint32_t byteSize, const void *data)=0
Set Push / Function constants.
virtual HGI_API void BindPipeline(HgiComputePipelineHandle pipeline)=0
Bind a pipeline state object.
virtual HGI_API void Dispatch(int dimX, int dimY)=0
Execute a compute shader with provided thread group count in each dimension.
virtual HGI_API void PopDebugGroup()=0
Pop the last debug marker.
virtual HGI_API HgiComputeDispatch GetDispatchMethod() const =0
Returns the dispatch method for this encoder.
virtual HGI_API void BindResources(HgiResourceBindingsHandle resources)=0
Bind resources such as textures and uniform buffers.
virtual HGI_API void InsertMemoryBarrier(HgiMemoryBarrier barrier)=0
Inserts a barrier so that data written to memory by commands before the barrier is available to comma...
Handle that contains a hgi object and unique id.