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shaderProgram.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGI_SHADERPROGRAM_H
25#define PXR_IMAGING_HGI_SHADERPROGRAM_H
26
27#include "pxr/pxr.h"
28#include "pxr/imaging/hgi/api.h"
29#include "pxr/imaging/hgi/enums.h"
30#include "pxr/imaging/hgi/handle.h"
31#include "pxr/imaging/hgi/shaderFunction.h"
32#include "pxr/imaging/hgi/types.h"
33
34#include <vector>
35
36
37PXR_NAMESPACE_OPEN_SCOPE
38
39
52{
53 HGI_API
55
56 std::string debugName;
57 HgiShaderFunctionHandleVector shaderFunctions;
58};
59
60HGI_API
61inline bool operator==(
62 const HgiShaderProgramDesc& lhs,
63 const HgiShaderProgramDesc& rhs);
64
65HGI_API
66inline bool operator!=(
67 const HgiShaderProgramDesc& lhs,
68 const HgiShaderProgramDesc& rhs);
69
70
81{
82public:
83 HGI_API
84 virtual ~HgiShaderProgram();
85
87 HGI_API
89
91 HGI_API
92 virtual bool IsValid() const = 0;
93
95 HGI_API
96 virtual std::string const& GetCompileErrors() = 0;
97
99 HGI_API
100 virtual HgiShaderFunctionHandleVector const& GetShaderFunctions() const = 0;
101
106 HGI_API
107 virtual size_t GetByteSizeOfResource() const = 0;
108
118 HGI_API
119 virtual uint64_t GetRawResource() const = 0;
120
121protected:
122 HGI_API
124
125 HgiShaderProgramDesc _descriptor;
126
127private:
128 HgiShaderProgram() = delete;
129 HgiShaderProgram & operator=(const HgiShaderProgram&) = delete;
130 HgiShaderProgram(const HgiShaderProgram&) = delete;
131};
132
134using HgiShaderProgramHandleVector = std::vector<HgiShaderProgramHandle>;
135
136
137PXR_NAMESPACE_CLOSE_SCOPE
138
139#endif
Represents a collection of shader functions.
Definition: shaderProgram.h:81
virtual HGI_API bool IsValid() const =0
Returns false if any shader compile errors occured.
virtual HGI_API uint64_t GetRawResource() const =0
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t.
HGI_API HgiShaderProgramDesc const & GetDescriptor() const
The descriptor describes the object.
virtual HGI_API HgiShaderFunctionHandleVector const & GetShaderFunctions() const =0
Returns the shader functions that are part of this program.
virtual HGI_API std::string const & GetCompileErrors()=0
Returns shader compile errors.
virtual HGI_API size_t GetByteSizeOfResource() const =0
Returns the byte size of the GPU shader program.
Describes the properties needed to create a GPU shader program.
Definition: shaderProgram.h:52