24#ifndef PXR_IMAGING_HGIGL_PIPELINE_H
25#define PXR_IMAGING_HGIGL_PIPELINE_H
28#include "pxr/imaging/hgi/graphicsPipeline.h"
29#include "pxr/imaging/hgiGL/api.h"
32PXR_NAMESPACE_OPEN_SCOPE
44 ~HgiGLGraphicsPipeline()
override;
54 HgiGLGraphicsPipeline(
HgiGL const* hgi,
58 HgiGLGraphicsPipeline() =
delete;
59 HgiGLGraphicsPipeline & operator=(
const HgiGLGraphicsPipeline&) =
delete;
60 HgiGLGraphicsPipeline(
const HgiGLGraphicsPipeline&) =
delete;
67PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of the Hydra Graphics Interface.
Represents a graphics platform independent GPU graphics pipeline resource.
Describes the properties needed to create a GPU pipeline.