volume.h
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2 // Copyright 2018 Pixar
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24 #ifndef PXR_IMAGING_HD_VOLUME_H
25 #define PXR_IMAGING_HD_VOLUME_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hd/api.h"
29 #include "pxr/imaging/hd/version.h"
30 #include "pxr/imaging/hd/rprim.h"
31 
32 #include <vector>
33 
34 PXR_NAMESPACE_OPEN_SCOPE
35 
36 using HdVolumePtrConstVector = std::vector<class HdVolume const *>;
37 
42 class HdVolume : public HdRprim
43 {
44 public:
45  HD_API
46  HdVolume(SdfPath const& id);
47 
48  HD_API
49  ~HdVolume() override;
50 
51  HD_API
52  TfTokenVector const & GetBuiltinPrimvarNames() const override;
53 };
54 
55 PXR_NAMESPACE_CLOSE_SCOPE
56 
57 #endif // PXR_IMAGING_HD_VOLUME_H
HD_API TfTokenVector const & GetBuiltinPrimvarNames() const override
Returns the names of built-in primvars, i.e.
Hd schema for a renderable volume primitive.
Definition: volume.h:42
The render engine state for a given rprim from the scene graph.
Definition: rprim.h:54
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290