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Describes the binding information of a texture (or array of textures). More...
#include <resourceBindings.h>
Public Attributes | |
HgiTextureHandleVector | textures |
HgiSamplerHandleVector | samplers |
HgiBindResourceType | resourceType |
uint32_t | bindingIndex |
HgiShaderStage | stageUsage |
bool | writable |
Describes the binding information of a texture (or array of textures).
textures
. If empty a default sampler (clamp_to_edge, linear) should be used. Definition at line 128 of file resourceBindings.h.
uint32_t bindingIndex |
Definition at line 136 of file resourceBindings.h.
HgiBindResourceType resourceType |
Definition at line 135 of file resourceBindings.h.
HgiSamplerHandleVector samplers |
Definition at line 134 of file resourceBindings.h.
HgiShaderStage stageUsage |
Definition at line 137 of file resourceBindings.h.
HgiTextureHandleVector textures |
Definition at line 133 of file resourceBindings.h.
bool writable |
Definition at line 138 of file resourceBindings.h.