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Describes the properties needed to copy GPU texture data into a GPU buffer. More...
#include <blitCmdsOps.h>
Public Attributes | |
HgiTextureHandle | gpuSourceTexture |
GfVec3i | sourceTexelOffset |
uint32_t | mipLevel |
HgiBufferHandle | gpuDestinationBuffer |
size_t | destinationByteOffset |
size_t | byteSize |
Describes the properties needed to copy GPU texture data into a GPU buffer.
It is the responsibility of the caller to:
Definition at line 270 of file blitCmdsOps.h.
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inline |
Definition at line 272 of file blitCmdsOps.h.
size_t byteSize |
Definition at line 286 of file blitCmdsOps.h.
size_t destinationByteOffset |
Definition at line 285 of file blitCmdsOps.h.
HgiBufferHandle gpuDestinationBuffer |
Definition at line 284 of file blitCmdsOps.h.
HgiTextureHandle gpuSourceTexture |
Definition at line 281 of file blitCmdsOps.h.
uint32_t mipLevel |
Definition at line 283 of file blitCmdsOps.h.
GfVec3i sourceTexelOffset |
Definition at line 282 of file blitCmdsOps.h.