Papers by Forrester Cole


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Stylizing Animation By Example

Pierre Benard, Forrester Cole, Michael Kass, Igor Mordatch, James Hegarty, Martin Sebastian Senn, Kurt Fleischer, Davide Pesare, Katherine Breeden
April 2013

Skilled artists, using traditional media or modern computer painting tools, can create a variety of expressive styles that are very appealing in still images, but have been unsuitable for animation. The key difficulty is that existing techniques lack adequate temporal coherence to animate these styles effectively. Here we augment the ... more

Paper (PDF)

Additional materials: [ComputerGraphicsWorldArticle.pdf], [PaintTweenDistro.tgz], [PaintTweenWorkingSets.tgz], [additionalResults.mov], [mainVideo.mov]

Available in the proceedings of SIGGRAPH 2013.

Available as Pixar Technical Memo #13-03


Subspace Clothing Simulation using Adaptive Bases

Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Forrester Cole, Mark Meyer, Tony DeRose, Markus Gross
January 2014

We present a new approach to clothing simulation using low-dimensional linear subspaces with temporally adaptive bases. Our method exploits full-space simulation training data in order to construct a pool of low-dimensional bases distributed across pose space. For this purpose, we interpret the simulation data as offsets from a kinematic deformation ... more

Paper (PDF)

Additional materials: [SubspaceClothingSiggraph2.mp4]

Available as Pixar Technical Memo #14-03