Rendering Antialiased Shadows with Depth Maps|
William T. Reeves, David H. Salesin, Robert L. Cook
We present a solution to the aliasing problem for shadow algorithms that use depth maps. The solution is based on a new filtering technique called percentage closer filtering. In addition to antialiasing, the improved algorithm provides soft shadow boundaries that resemble penumbrae. We describe ... more
Available in the Proceedings of SIGGRAPH 1987.