The Reyes Rendering Architecture Robert L. Cook, Loren Carpenter, Edwin Catmull July 1987 An architecture is presented for fast high-quality rendering of complex images. All objects are reduced to common world-space geometric entities called micropolygons, and all of the shading and visibility calculations operate on these micropolygons. Each type of calculation is performed in a coordinate system that is ... [more] | |
Distributed Ray Tracing Robert L. Cook, Thomas Porter, Loren Carpenter July 1984 Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are difficult or impossible with other techniques are simple with ray tracing, including shadows, reflections, and refracted light. Ray directions, however, have been determined precisely, and this had limited the capabilities of ray tracing. By ... [more] Available in the Proceedings of SIGGRAPH 1984 |