Holding the Shape in Hair Simulation Hayley Iben, Jacob Brooks, Christopher Bolwyn July 2019 Hair simulation models are based on physics, but require additional controls to achieve certain looks or art directions. A common simulation control is to use hard or soft constraints on the kinematic points provided by the articulation of the scalp or explicit rigging of the hair [Kaur et al. 2018; ... more Paper (PDF) Video | |
Hair Emoting with Style Guides in Turning Red Brandon Montell, Fernando de Goes, Jacob Brooks May 2022 For Pixar's feature film Turning Red, the grooming and simulation teams faced the challenge of handling characters with millions of fur and hair curves, which often needed to behave differently in each shot reflecting the characters' emotional states. This work describes new tools developed to assist artists in managing and ... more Paper (PDF) Siggraph Talk 2022 |