Papers by Patrick Schork

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Large Scale Geometric Visibility Culling on Brave

Zachary Repasky, Patrick Schork, Kevin McNamara, Susan Fong
August 2013

Disney/Pixar's Brave is visually complex, containing fully clothed and articulated crowds characters, a forest full of vegetation, ruins littered with debris, and a full fledged castle. In fact, it is so complex that our previous methods to remove unnecessary geometry are no longer adequate in keeping the renders feasible.

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Available as Pixar Technical Memo #13-05