25 #ifndef OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
26 #define OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
28 #include "../version.h"
30 #include "../far/patchTable.h"
34 namespace OpenSubdiv {
35 namespace OPENSUBDIV_VERSION {
39 class TopologyRefiner;
41 template <
typename REAL>
class StencilReal;
42 template <
typename REAL>
class StencilTableReal;
44 template <
typename REAL>
class LimitStencilReal;
45 template <
typename REAL>
class LimitStencilTableReal;
50 template <
typename REAL>
51 class StencilTableFactoryReal {
132 bool factorize =
true);
152 bool factorize =
true) {
154 refiner, baseStencilTable, localPointStencilTable, factorize);
179 bool factorize =
true);
184 static void generateControlVertStencils(
208 template <
typename REAL>
209 class LimitStencilTableFactoryReal {
274 Options options = Options());
305 reinterpret_cast<BaseTable const **>(tables)));
312 bool factorize =
true) {
316 static_cast<BaseTable const *>(baseStencilTable),
317 static_cast<BaseTable const *>(localPointStencilTable),
325 bool factorize =
true) {
329 static_cast<BaseTable const *>(baseStencilTable),
330 static_cast<BaseTable const *>(localPointStencilTable),
339 bool factorize =
true) {
343 static_cast<BaseTable const *>(baseStencilTable),
344 static_cast<BaseTable const *>(localPointStencilTable),
345 channel, factorize));
350 class LimitStencilTable;
365 Options options = Options()) {
371 static_cast<BaseTable const *>(cvStencils),
380 using namespace OPENSUBDIV_VERSION;
384 #endif // OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
static StencilTable const * AppendLocalPointStencilTable(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, bool factorize=true)
Stencil table factory class wrapping the template for compatibility.
Vertex stencil descriptor.
int ptexIdx
ptex face index
static StencilTableReal< REAL > const * AppendLocalPointStencilTable(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, bool factorize=true)
Utility function for stencil splicing for local point stencils.
static StencilTableReal< REAL > const * Create(TopologyRefiner const &refiner, Options options=Options())
Instantiates StencilTable from TopologyRefiner that have been refined uniformly or adaptively...
static LimitStencilTableReal< REAL > const * Create(TopologyRefiner const &refiner, LocationArrayVec const &locationArrays, StencilTableReal< REAL > const *cvStencils=0, PatchTable const *patchTable=0, Options options=Options())
Instantiates LimitStencilTable from a TopologyRefiner that has been refined either uniformly or adapt...
static StencilTable const * Create(int numTables, StencilTable const **tables)
Limit stencil table class wrapping the template for compatibility.
static StencilTableReal< REAL > const * AppendLocalPointStencilTableVarying(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, bool factorize=true)
Utility function for stencil splicing for local point varying stencils.
std::vector< LocationArray > LocationArrayVec
Descriptor for limit surface locations.
unsigned int fvarChannel
face-varying channel to use
Stores topology data for a specified set of refinement options.
static StencilTable const * AppendLocalPointStencilTableFaceVarying(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, int channel=0, bool factorize=true)
Vertex stencil class wrapping the template for compatibility.
static LimitStencilTable const * Create(TopologyRefiner const &refiner, LocationArrayVec const &locationArrays, StencilTable const *cvStencils=0, PatchTable const *patchTable=0, Options options=Options())
static StencilTable const * Create(TopologyRefiner const &refiner, Options options=Options())
face-varying primvar stencils
static StencilTableReal< REAL > const * AppendLocalPointStencilTableFaceVarying(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, int channel=0, bool factorize=true)
Utility function for stencil splicing for local point face-varying stencils.
Table of subdivision stencils.
unsigned int factorizeIntermediateLevels
face-varying primvar stencils
unsigned int interpolationMode
interpolation mode
Container for arrays of parametric patches.
A specialized factory for LimitStencilTable.
static StencilTable const * AppendLocalPointStencilTableVarying(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, bool factorize=true)
REAL const * t
array of v coordinates
unsigned int generate2ndDerivatives
Generate weights for 2nd derivatives.
unsigned int maxLevel
generate stencils up to 'maxLevel'
unsigned int generateIntermediateLevels
vertices at all levels or highest only
int numLocations
number of (u,v) coordinates in the array
unsigned int generate1stDerivatives
Generate weights for 1st derivatives.
A specialized factory for StencilTable.
Stencil table class wrapping the template for compatibility.
Table of limit subdivision stencils.
unsigned int generateControlVerts
generate stencils for control-vertices
unsigned int generateOffsets
populate optional "_offsets" field
Stencil table factory class wrapping the template for compatibility.
REAL const * s
array of u coordinates
unsigned int interpolationMode
interpolation mode